About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Star Wars Battlefront 2 Update 2.0 detailed, adds pre-compilation of DX12 shaders to reduce stuttering

Posted on: 21 Mar 2018

Electronic Arts and DICE have released a new major update for Star Wars Battlefront 2. As promised, this patch makes a lot of changes to its progression system. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase.

World of Tanks has surpassed 160 million registered players, Update 1.0 is now available

Posted on: 21 Mar 2018

Wargaming has announced that World of Tanks has passed 160 million registered players, and that its major update 1.0 is now available, unleashing Wargaming’s high-end Core graphics engine exclusively for PC players. The biggest ever update to the game takes tank combat to new heights with improved visuals, 29 completely reworked battlefields, a new soundtrack, … Continue reading World of Tanks has surpassed 160 million registered players, Update 1.0 is now available

Futuremark shows accurate reflections with DXR, first raytracing tech demo coming at the end of 2018

Posted on: 21 Mar 2018

Futuremark has shared with us some GIFs, showing some of the visual improvements that are coming with real-time raytracing. According to the team, real-time raytracing can render accurate real-time reflections of dynamic objects, can produce reflections of objects that exist outside the main camera view, can produce accurate, perspective-correct reflections on all surfaces in real-time, and they can … Continue reading Futuremark shows accurate reflections with DXR, first raytracing tech demo coming at the end of 2018

NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves

Posted on: 21 Mar 2018

NVIDIA has released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 391.01 WHQL driver is optimized for Sea of Thieves. In addition, this driver fixes an issue that prevented the NVIDIA Freestyle being enabled for supported games and some display flickers continuously after disabling and enabling the GPU using … Continue reading NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves

Attack on Titan 2 is easily the best KOEI Tecmo game on the PC

Posted on: 21 Mar 2018

Attack on Titan 2 has just been released on the PC and we are happy to report that this is THE BEST Koei Tecmo game on Steam. To be honest, after Dynasty Warriors 9 we were a bit worried about the state of the next KOEI Tecmo PC game. However, Attack on Titan 2 actually … Continue reading Attack on Titan 2 is easily the best KOEI Tecmo game on the PC

The spiritual successor to Rollcage, GRIP, will release later this year

Posted on: 21 Mar 2018

Wired Productions has announced that GRIP – the ferociously fast, futuristic combat racer – is set to arrive on PC via Steam in 2018. In order to celebrate this announcement, the team released a new trailer for its racing game that you can view below.

Agony has been delayed

Posted on: 21 Mar 2018

Madmind Studio’s first-person survival horror game that is powered by Unreal Engine 4, Agony, was meant to hit Steam on March 30th. However, the team has announced that the game has been delayed, and there is no ETA on when it will come out.

CD Projekt RED opens new Wroclaw studio to help with the development of Cyberpunk 2077

Posted on: 20 Mar 2018

CD PROJEKT RED, developers of Cyberpunk 2077, The Witcher and GWENT, announced that it will open a new division — CD PROJEKT RED Wroclaw. Located in the city of Wroclaw, south-western Poland, the new studio will join forces with CD PROJEKT RED Warsaw and Cracow, and bolster development of Cyberpunk 2077 — the upcoming futuristic … Continue reading CD Projekt RED opens new Wroclaw studio to help with the development of Cyberpunk 2077

Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards

Posted on: 20 Mar 2018

Earlier this month, HardOCP published a really interesting story about NVIDIA’s GPP program. According to HardOCP’s sources, this program prohibited – among other things – third-party GPU manufacturers to use their gaming brand label on both NVIDIA and AMD GPUs. And even though some claimed that this was merely a rumour, today we’ve discovered some … Continue reading Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards

Real-time raytracing is a next-next-gen feature, Seed Tech Demo ran on three NVIDIA Titan V

Posted on: 20 Mar 2018

We here at DSOGaming have been closely following ray/path tracing rendering techniques in engines. After all, back in 2012, we informed you about the Brigade 2 Engine and claimed that ray/path tracing will be the future. And while we haven’t seen any game using real-time ray tracing since then, NVIDIA and Microsoft announced yesterday a collaboration in … Continue reading Real-time raytracing is a next-next-gen feature, Seed Tech Demo ran on three NVIDIA Titan V