About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

New Final Fantasy XV mod improves TurfEffects grass, makes it taller

Posted on: 12 Mar 2018

Reddit’s member ‘null-subject’ has released a new mod for Final Fantasy XV. This mod improves the TurfEffects grass by making it flatten quicker and stay flattened longer. Moreover, it introduces a variant that makes the grass taller.

Mount & Blade 2 now features Global Illumination, Compute Shader Skinning & Particle Shading

Posted on: 12 Mar 2018

Taleworlds Entertainment has announced some technical new details about Mount & Blade 2. According to its developers, this upcoming medieval action RPG now features a new Global Illumination system which can correctly illuminate both static and dynamic objects.

Final Fantasy XV PC Performance Analysis

Posted on: 11 Mar 2018

Final Fantasy XV is a game that pushed current-gen consoles to their limits. Powered by the Luminous Engine, this new FF game sported amazing visuals, particle effects and animations. And after a collaboration with NVIDIA, Square Enix has finally brought it to the PC. As such, it’s time now to benchmark it and see how … Continue reading Final Fantasy XV PC Performance Analysis

Immortal: Unchained – First Impressions + 10 Minutes From Closed Alpha

Posted on: 10 Mar 2018

Immortal: Unchained is an upcoming hardcore action-RPG sci-fi shooter that is set in a dark, sci-fi universe. The game is described as is described as a unique take on a well-known sub-genre, blending a third-person action shooter with a hardcore RPG. Toadman Interactive has provided with a closed alpha key for it and below you … Continue reading Immortal: Unchained – First Impressions + 10 Minutes From Closed Alpha

Tomb Raider 1, 2, 3 remasters are coming to Steam, will feature a new 3D engine, will be free to old owners

Posted on: 10 Mar 2018

Realtech VR has announced that it will release remastered versions of Tomb Raider 1, 2 and 3 on Steam. These remasters will be based on the mobile versions, will support OpenVR, will feature a new 3D engine, and will be free to all owners of these games.

Dark Souls – Nintendo Switch Remastered versus Original PC Comparison Screenshots

Posted on: 10 Mar 2018

Yesterday, Bandai Namco revealed the first screenshots from Dark Souls Remastered. These screenshots were from the Nintendo Switch version and our reader ‘Adrian Alucard’ has shared some images from the PC version from the exact same places.

State of Decay 2 will not feature any microtransactions

Posted on: 10 Mar 2018

During its latest official livestream, Undead Labs revealed that State of Decay 2 will not feature any microtransactions. This basically means that the game won’t feature any loot-boxes. However, the team did reveal that the game will receive expansions in the form of DLCs.

Kingdom Come: Deliverance – Patch 1.4 will improve performance on PC, will optimize multicore CPU support

Posted on: 10 Mar 2018

Even though Warhorse Studios released yesterday the highly anticipated patch 1.3 for Kingdom Come: Deliverance, its lead designer and co-founder, Daniel Vavra, revealed that the team is already working on the next patch.

Crash Bandicoot N. Sane Trilogy will support mouse and keyboard on the PC, preliminary PC minimum specs

Posted on: 10 Mar 2018

Activision has just revealed that the PC version of Crash Bandicoot N. Sane Trilogy will support mouse and keyboard. Moreover, the preliminary PC minimum requirements for the game have just been revealed via its Steam store page.

New Chrono Trigger mod removes the blurry filter from sprites, tilesets and worldmap

Posted on: 10 Mar 2018

A few days ago, we informed you about a mod for Chrono Trigger that removed the bilinear filtering from it. However, and even though things got improved, this mod did not remove the filter that was applied to the tilesets and sprites. Thankfully, though, Steam user ‘Speedwagon’ released a new mod that removes that blurry … Continue reading New Chrono Trigger mod removes the blurry filter from sprites, tilesets and worldmap