Skyrim fans, here is something for you today. Modders have released an SKSE plugin that implements AMD FSR 3.1 Native AA and NVIDIA DLAA for ENB in Skyrim Special Edition. This will allow you to enjoy Skyrim with less aliasing. As such, it’s a must-have for everyone.
This mod works by directly replacing the game’s temporal anti-aliasing. Unlike the Skyrim Upscaler, this runs before some post processing effects, and uses more optimal hooking methods resulting in improved performance.
If the mod detects a GPU that supports DLSS, it will use NVIDIA DLAA. Otherwise, AMD FSR 3.1 Native AA will be enabled. Both of them are running natively on D3D11.
You can download the mod from this link. Do note that it will NOT enable Frame Generation or other Super Resolution settings. If you want to use Intel XeSS, AMD FSR and NVIDIA DLSS Super Resolutions, you should use this mod. Plus, this mod will NOT work in VR. So, avoid it if you’re playing Skyrim in VR.
All in all, this is a pretty cool mod to enhance Skyrim’s visuals. By using it, you can enjoy a crisp and less aliased image. From what I’ve seen, DLAA looks sliiiiiiightly better than AMD FSR 3.1 Native AA. Also, both of them are better than the vanilla AA solution.
Speaking of Skyrim, here are some big fan expansions for it. The First one is Wyrmstooth. Wyrmstooth will add new quests and dungeons to the game. Then there is this mod brings elements from The Witcher games into Skyrim. Dragon Hall Tavern is a huge 2GB mod that adds quests, new places, an arena, and more. Then there’s Land of Vominhem, Apotheosis and Legacy of the Dragonborn. Don’t forget to also check out this Castlevania-inspired mod. Shumer and the Priest Kings is another DLC fan expansion mod with over 200 locations, 180+ quests and 8,500 lines of voiced dialogue. Oh, and here is another one that adds the cool Nemesis system from Middle-earth: Shadow of Mordor to it. Lastly, we have this mod that adds six new islands to explore.
And that’s not all. Skyrim has other mods that add lots of cool stuff.
For instance, this Call of Duty Mod adds 12 new fully functional weapons. Then we have this mod that brings epic battles with hundreds of infantry, tanks, and aircrafts. This is one of the best modern-day mods for Skyrim, so be sure to check it out. There’s also a cool mod that allows you to destroy a lot of objects. You can also download this mod that makes the NPCs smarter. With this mod, NPCs will now have a dynamic AI system, and they’ll seek for cover. Oh, and let’s also not forget this mod that adds unlimited dynamic light sources. Or how about this one that adds a dynamic sanity system? Not only that but this mod adds a real-time dismemberment system. Finally, these mods add Subsurface Scattering, Dynamic Cubemaps, Water Caustics and Parallax Mapping to the game.
So, lots of mods for Skyrim, right? And we have shared even more. Thus, be sure to check out our Best Skyrim Mods article.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
On Nvidia in older games just use DLDSR in the Nvidia control panel and combine it with DLSS (which they have a mod for) or if you can run it without DLSS that's fine to. The smoothness slider in NVCP can be used in game and it's sharpening to personal preference while DLAA has presets that can look good in some instances and not others.
People have videos in youtube about this with examples like Tarkov. On a 1440p monitor if you can run around 1440p native you should just be doing this on every game. DLDSR 2.25 (4 k chosen in game) with DLSS looks stupidly better than native 1440p, better than DLAA, being more easily adjustable with smoothness and having a similar performance hit. It's legit night and day in clarity.
It completely fixes games like Space Marine 2's blurfest temporal AA because downsampling from a higher res and then upscaling from that bypasses it.
In a game that doesn't have exclusive fullscreen you would just change the resolution in the NVCP before entering the game (yes ur desktop will look funky but gameplay won't). Doing it in Windows can be buggy and not give you full refresh rates of the monitor. An example of a game that needs this is God of War 2018. Without doing it the game is a blurfest.
AMD? There is a reason they are going hardware upscaling. The AA needed for modern engines to not look like a pixelated mess without AA = blurfest.
The main problem of today's blurry games is the conslows / potato pc's who don't have the horsepower. Proper AA requires pretty ok hardware and thus cheap blurry crap like TAA is used instead. Then hide crappy drawranges, excessive lod, trash textures in yet another layer of blur that is dept of field. And why not put even more blur while at it? Say hello to Motion blur to mask crap framerates is another layer… Its not without reason many call the worst offenders Blur Station or Blur Box…
So stacking blur on blur due to crappy hardware seems to be the norm
Skyrim doesn't need any of this. It runs on a potato already, and still looks reasonably good.
Its easy to instal ENB on deck? this would be awesome