Escape from Tarkov – Hardcore Narrative MMO Mix of FPS/TPS & RPG Genres – Action Gameplay Trailer

Battlestate Games has released a gameplay trailer for its upcoming hardcore narrative MMO game, Escape from Tarkov. Escape from Tarkov is a new hardcore narrative MMO mix of FPS/TPS and RPG genres in which the protagonist finds himself in modern Russian the city sunk into anarchy: only the fittest will solve the mysteries of Tarkov and get out alive.

Escape from Tarkov looks interesting and its closed beta phase is planned for Q1 2016.

Here are the game’s key features:

  • Hardcore online action RPG/Simulator in a contemporary Russian setting. In Escape from Tarkov, everything hinges on the player and their ability to adapt, survive and overcome any obstruction.
  • Story-oriented game advancement with unique quest elaboration. By completing missions and tasks, players not only learn the history of the Tarkov conflict, but also increase their chances to survive and escape the hot zone.
  • Next-level realism. Escape from Tarkov is a combat simulator that includes a multitude of hazardous influences. Player actions are influenced by numerous factors, from character’s injuries and physical state to environmental effects.
  • Absolute freedom of actions and character control. the game employs 100% realistic ballistics, a full procedural effect system, absolute control of movement, interaction with environment, stealth actions and more. Escape from Tarkov also employs advanced system weapon handling and customization.
  • Unique skills and character progress system. The character receives different types of experience depending on what they are doing. The player can improve more than 100 skills that are separated into 4 types: physical, cognitive, combat and practical.
  • Individual game progress and choice of tactics. Raids on enemy bases, stealth operations, cooperative missions, trading, exploring, collecting resources, radio communications – in Tarkov, every player finds something for themselves.
  • AI-controlled economy influenced by players. The character can barter useful resources, engage in auction activities or open their own business with subordinates and systems.
  • Multitude of offline activities. Healing, trading, spying, weapons improvement and customization, management of loot stashes, researches, etc.
  • Escape from Tarkov is planning for a closed beta test in early 2016.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email