Remedy has released a new comparison video between the early prototype version of Control and its E3 2018 build. This video showcases some of the artistic and gameplay changes that were made to the game, though we can see that Remedy knew from the start the type of game it wanted to create.
Control is a sandbox-style, gameplay-driven experience that promises to challenges players to master a combination of supernatural abilities, modifiable loadouts and reactive environments while fighting through the deep and mysterious worlds Remedy is known and loved for.
Control will be one of the first titles that will support real-time ray tracing and even though it shares some similarities with Remedy’s previous title, Quantum Break, it will be using a new physics middleware.
Naturally, the game will be using the Northlight Engine and it is currently planned for a 2019 release.