Cyberpunk 2077 Keanu Reeves header

CD Projekt RED shows new cinematic in-engine & gameplay footage for Cyberpunk 2077

CD Projekt RED has released the second episode of the Night City Wire for Cyberpunk 2077. This new episode features new cinematic in-engine and gameplay footage from Cyberpunk 2077, so make sure to watch it.

The second episode of Night City Wire also features the rock band Samurai. Additionally, this episode reveals new details about lifepaths, weapons, and more.

Cyberpunk 2077 is an RPG that will mainly feature first-person cut-scenes. While there will be some rare third-person cut-scenes, all of the conversations will be in first-person perspective. Moreover, CD Projekt RED has confirmed that it will add a multiplayer mode via a post-launch update.

The game will be also using real-time ray tracing and DLSS 2.0, and promises to be a tech showcase. For instance, the game will have advanced shadow effects from long range shadows and contact shadows, to new Houdini physics simulations for particle effects, fluids, cloth, and more. Furthermore, the game will appear on NVIDIA’s streaming service, GeForce Now, at launch day.

Before closing, we should note that CD Projekt RED does not plan to release a demo or beta for Cyberpunk 2077. As such, if you’ve received a beta email, you should stay away from it as it’s a phishing email and nothing more.

Cyberpunk 2077 will release on November 19th.

Enjoy!

Cyberpunk 2077 - Lifepath Choices Trailer

Cyberpunk 2077 - Lifepath Gameplay Overview Developer Q&A

Cyberpunk 2077 - Weapons Overview Trailer

Cyberpunk 2077 - Becoming Samurai: Bringing Johnny Silverhand to Life

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email