Tag Archives: Sackboy: A Big Adventure

Sackboy: A Big Adventure Ray Tracing & DLSS 2 Benchmarks

Sony has just released Sackboy: A Big Adventure on PC and as we’ve already reported, the game supports Ray Tracing for reflections, shadows and ambient occlusion. Furthermore, the game supports NVIDIA’s DLSS 2 AI-upscaling tech. As such, we’ve decided to benchmark them on the NVIDIA GeForce RTX 4090. Continue reading Sackboy: A Big Adventure Ray Tracing & DLSS 2 Benchmarks

Sackboy: A Big Adventure supports Ray Tracing for Reflections, Shadows & Ambient Occlusion

Sony has just released Sackboy: A Big Adventure on PC and, surprisingly enough, the game has numerous Ray Tracing effects. Sumo Digital has used Ray Tracing on PC in order to enhance the game’s reflections, shadows and ambient occlusion. Continue reading Sackboy: A Big Adventure supports Ray Tracing for Reflections, Shadows & Ambient Occlusion

Official PC system requirements for Sackboy: A Big Adventure

Sony has revealed the official PC system requirements for Sackboy: A Big Adventure. According to the specs, PC gamers will at least need an Intel Core i5-6400 or AMD FX-6300 with 8GB of RAM and an NVIDIA GeForce GTX 660 or AMD Radeon R7 265. Continue reading Official PC system requirements for Sackboy: A Big Adventure