Tag Archives: Microsoft

Here is 4 minutes of gameplay footage from the PC version of Forza Horizon 3 in glorious 4K

IGN has shared a new video from the PC version of Forza Horizon 3, showcasing almost 4 minutes of gameplay footage in glorious 4K. Forza Horizon 3 will be released for both Xbox One and PC this September and will support cross-play between the two platforms. Enjoy! Continue reading Here is 4 minutes of gameplay footage from the PC version of Forza Horizon 3 in glorious 4K →

Epic’s Tim Sweeney: “MS will slowly force-patch Win10 to make Steam progressively worse & more broken”

We all know that Tim Sweeney, co-founder of Epic Games and co-creator of the Unreal Engine, is not a big fan of Microsoft’s Universal Window Platform (UWP). Back in March, Sweeney accused Microsoft of trying to monopolise PC games development. And today, Sweeney shared his concerns regarding Microsoft’s stance towards Steam. Continue reading Epic’s Tim Sweeney: “MS will slowly force-patch Win10 to make Steam progressively worse & more broken” →

Gears of War 4 – PC features unveiled, framerate will be unlocked

Mike Rayner, technical director for The Coalition, has revealed some interesting details about the PC version of Gears of War 4. According to Mike, Gears of War 4 PC will feature an unlocked framerate, will support v-sync, will sport higher quality textures and will take better advantage of multiple CPU cores. Continue reading Gears of War 4 – PC features unveiled, framerate will be unlocked →

Forza Motorsport 6: Apex – Latest update enables in-race FPS counter, balances difficulty for Drivatar AI

Turn 10 has released a new patch for Forza Motorsport 6: Apex. Unfortunately, there is still no support for wheels, however this update enables in-race FPS counter, comes with aAdditional bug fixes and improvements, and balances difficulty for Drivatar AI. Continue reading Forza Motorsport 6: Apex – Latest update enables in-race FPS counter, balances difficulty for Drivatar AI →

Microsoft backtracks on exclusives, now claims that only its E3 2016 games will be coming to Windows 10

Two days ago, we informed you about Microsoft’s plans to release every future first-party game on Windows 10 (alongside Xbox One). Well, that seemed too good to be true. Microsoft stealth edited its blogpost and now claims that only the games that were shown onstage at E3 2016 will be coming to Windows 10 (thanks to Xbox Play Anywhere). Continue reading Microsoft backtracks on exclusives, now claims that only its E3 2016 games will be coming to Windows 10 →

Microsoft will offer a simple layer to devs so they can implement multi-GPU support in DX12 games

Microsoft has announced that it will offer a new abstraction layer for game developers to utilize for multiple GPU support in their DX12 games. This will allow developers to take advantage of multiple GPUs on a system with only minimal coding, something that will definitely please a lot of PC gamers. Continue reading Microsoft will offer a simple layer to devs so they can implement multi-GPU support in DX12 games →

Every new title published from Microsoft Studios will be coming to the PC thanks to Xbox Play Anywhere

In a new blogpost, Microsoft has confirmed that every new title that will be published by Microsoft Studios will be coming to the PC. All of these games will support Xbox Play Anywhere, and will be easily accessible in the Windows Store. In other words, the next Halo game will hit the PC, though pretty much all of the games supporting Xbox Play Anywhere will be exclusive to the Windows Store. Continue reading Every new title published from Microsoft Studios will be coming to the PC thanks to Xbox Play Anywhere →