Tag Archives: iD Software

Doom 3 BFG Edition Gets Visually Overhauled (Higher Poly Models & Terrain, Improved Textures)

ModDB’s member ‘y2keeth’ has released an interesting mod for Doom 3 BFG Edition. This mod overhauls the game’s visuals by increasing the polygon count of various models and by doubling monster,character, and weapon textures sizes and detail. Continue reading Doom 3 BFG Edition Gets Visually Overhauled (Higher Poly Models & Terrain, Improved Textures)

DOOM – New Trailer Focuses On The SnapMap Editor

Bethesda has released a new trailer for id Software’s DOOM that focuses on its SnapMap Editor. The SnapMap Editor aims to offer everyone the ability to create levels that can be played on all platforms. Unfortunately, id Software won’t release any additional mod tools for DOOM. DOOM is currently planned for a Spring 2016 release! Continue reading DOOM – New Trailer Focuses On The SnapMap Editor

DOOM Won’t Come With Additional Modding Tools Beyond SnapMap, SnapMap Limitations Unveiled

The Doom series is widely known for its openness to the modding community. After all, a mod that – perhaps – influenced id Software while creating the latest installment in the Doom series was no other than Brutal Doom. Therefore, modders were looking forward to the modding tools that would be available in the new Doom. Well, if you were one of them, get ready to be hugely disappointed as id Software won’t provide any additional modding tools other than SnapMap. Continue reading DOOM Won’t Come With Additional Modding Tools Beyond SnapMap, SnapMap Limitations Unveiled

Doom Felt Like “Doom” In Spring 2013, Will Be All About Movement, Will Capture The Core Ideas

In Quakecon 2015, Bethesda held an one-hour special panel discussion on their upcoming first-person shooter, DOOM. During that panel, Marty Stratton, Hugo Martin, Robert Duffy and Brad Bramlett revealed some new information about this highly anticipated first person shooter. Continue reading Doom Felt Like “Doom” In Spring 2013, Will Be All About Movement, Will Capture The Core Ideas

DOOM Will Feature More Varied Environments Than Doom 3, Won’t Take Itself Seriously

In an interview with METRO’s GameCentral, the executive producer of DOOM, Marty Stratton, revealed some new information about id Software’s upcoming shooter. According to Marty, this new DOOM game won’t take itself as seriously as Doom 3. And while some horror elements are present, the game won’t follow Doom 3’s route. Continue reading DOOM Will Feature More Varied Environments Than Doom 3, Won’t Take Itself Seriously

This Comparison Proves That DOOM Would Look Better With Proper Colours

When Bethesda revealed Doom to the public, one thing made everyone scratching their heads; where the hell have the colours gone? It appears that id Software has included a brown-ish filter that may very well annoy you. And if the following comparison is anything to go by – created by NATHAN RANNEY – then we can safely say that the game would look better with more proper colours (I mean, the Cacodemon is red. Plain and simple. Not brown). Here is hoping that id Software will give players a way to remove this filter from the final game. Continue reading This Comparison Proves That DOOM Would Look Better With Proper Colours

DOOM – First Official 4K Screenshots Released

Bethesda has just released the first screenshots for DOOM in glorious 4K resolution. These images showcase some of the enemies that are featured in id Software’s upcoming reboot. Doom is powered by the id Tech 6 and looks gorgeous, though we do have to say that its visuals reminded us those of Doom 3 (level design also seems similar, apart from the fact that the levels are not as dark-ish as those featured in Doom 3). Enjoy! Continue reading DOOM – First Official 4K Screenshots Released