Tag Archives: iD Software

DOOM – New Trailer Explores Multiplayer Maps

Bethesda has released a new trailer for DOOM, showcasing 4 of the 9 diverse locations that will be featured in its Multiplayer mode. According to Bethesda, every MP map is constructed to keep the action brutally fast-paced. These multi-tiered combat arenas are littered with hazards, and packed with items that can turn the tide of combat at a moment’s notice. Enjoy! Continue reading DOOM – New Trailer Explores Multiplayer Maps

DOOM – PC System Requirements Revealed For Closed Beta

Bethesda and id Software have revealed the PC system requirements for the closed beta phase of DOOM. The interesting thing here is that id Software has upped both the minimum and the recommended requirements for its upcoming first-person shooter title. For example, while the alpha build required at least an Intel i3 CPU, the beta build requires at least an Intel i5 CPU. You can view the full PC specs for DOOM’s closed beta build below (for comparison purposes, we’ve also included the PC specs that were released for the game’s alpha build). Continue reading DOOM – PC System Requirements Revealed For Closed Beta

DOOM Will Feature 17 Single-Player Missions, Map Names Revealed Via Datamining

Gamers seem to be really thirsty about DOOM. After Doomworld‘s previous leaks, some new information surfaced yesterday. According to the latest reports, DOOM will feature 17 single-player missions. Not only that, but according to the official Twitter account, the game will last over 13 hours. Continue reading DOOM Will Feature 17 Single-Player Missions, Map Names Revealed Via Datamining

DOOM Alpha Leaked Online – New Details About Gameplay, Demon Classes & Modding

It appears that the alpha version of DOOM has been leaked online and alongside this leak, some new information about the game has surfaced. According to the new information, DOOM is internally named Zion and its engine has a similar architecture to Doom 3’s. Moreover, it has been revealed that some modding tools – apart from the SnapMap – were found. These tools were named idStudio, and it’s not clear yet whether they will be released to the public. Continue reading DOOM Alpha Leaked Online – New Details About Gameplay, Demon Classes & Modding

DOOM – Spoilers – New Information Revealed About Visuals, Monsters, Levels & NPCs

Doomworld’s member ‘MrDope‘ has been digging into the alpha files, and has uncovered some new information about id Software’s upcoming DOOM game. Given the fact that some monsters have not been officially unveiled yet (and some maps may spoil various scenarios), we’re warning you that there might be some spoilers. Continue reading DOOM – Spoilers – New Information Revealed About Visuals, Monsters, Levels & NPCs

Brutal Doom 64 – New Screenshots Showcase New Lighting System (WIP)

Modder ‘Sergeant_Mark_IV’ has released some new screenshots, showcasing some of the new light system used for torches and candles. As we can see, this system is currently in early stage as there are various bugs, so here is hoping that the modder will be able to sort them out. Naturally, purists will be against this new system (as it makes the game brighter) so here is hoping that this new system is optional in Brutal Doom 64. Enjoy! Continue reading Brutal Doom 64 – New Screenshots Showcase New Lighting System (WIP)

DOOM – New Beautiful Screenshots Unveiled, Showcasing Some Of The Enemies

Bethesda has released (via PCGames)a new set of beautiful screenshots for DOOM. DOOM is powered by the id Tech 6 Engine, and these latest screenshots give us a glimpse at some of the enemies that will be featured in it (and yes, that big bad-ass is the new Baron of Hell). Enjoy! Continue reading DOOM – New Beautiful Screenshots Unveiled, Showcasing Some Of The Enemies