Tag Archives: Electronic Arts

Benchmarked – Battlefield 5 can be played with 60fps at 1440p with real-time ray tracing RTX effects

As we’ve already reported, the Battlefield 5 Chapter 1: Overture update is currently available for download. DICE and NVIDIA claimed that this patch comes with some impressive performance improvements for the real-time ray tracing RTX effects and as such, we’ve decided to benchmark our RTX2080Ti and see whether the game can be played at 1440p on Ultra settings. Continue reading Benchmarked – Battlefield 5 can be played with 60fps at 1440p with real-time ray tracing RTX effects

Full release notes for Battlefield 5 Chapter 1: Overture update revealed, is now available for download

Electronic Arts and DICE have revealed the full release notes for the Battlefield 5 Chapter 1: Overture update. The changelog for this major update is huge and details every change that has been made to it. Continue reading Full release notes for Battlefield 5 Chapter 1: Overture update revealed, is now available for download

Battlefield 5 Chapter 1: Overture Update has been delayed and won’t be released today

Electronic Arts and DICE have announced that the Chapter 1: Overture update, which was meant to come out later today, has been delayed. According to the official statement, the development team has discovered an issue with it and instead of releasing it in a broken state, it decided to slightly delay it. Continue reading Battlefield 5 Chapter 1: Overture Update has been delayed and won’t be released today

New Battlefield 5 patch promises to offer almost 100% performance boost for real-time ray tracing

DICE has been working with NVIDIA in order to improve performance of the real-time ray tracing RTX effects in Battlefield 5 and have revealed some really impressive figures. According to the teams, the upcoming Battlefield 5 patch will offer – in some scenes – an almost 100% performance boost. Continue reading New Battlefield 5 patch promises to offer almost 100% performance boost for real-time ray tracing

Anthem Closed Beta PC Recommended Requirements + Graphics Settings

Electronic Arts and Bioware have announced that a Closed Beta phase for Anthem will be launched on December 8th and revealed the recommended PC requirements for it. Anthem will be powered by Frostbite and according to the specs, Bioware recommends an Intel Core i5 3570 or an AMD FX-6350 CPU. Continue reading Anthem Closed Beta PC Recommended Requirements + Graphics Settings

Anthem won’t support crossplay at launch, Chromatic Aberration option, enemies can fight each other

Mark Darrah, Executive Producer of Anthem, has been answering a lot of questions regarding Anthem on Twitter lately. And yesterday, Darrah stated that this new multiplayer game will not support cross-play between PC, Xbox One and PS4 at launch. Continue reading Anthem won’t support crossplay at launch, Chromatic Aberration option, enemies can fight each other

Battlefield 5 PC Performance Analysis

Battlefield 5 is the first game officially supporting the newly announced real-time ray tracing effects and as we’ve already reported, even NVIDIA’s flagship GPU is unable to offer a smooth gaming experience. Still, and even without these effects, Battlefield 5 is one of the most beautiful games to date. The game has just been released on the PC so it’s time to benchmark it and see how it performs on the PC platform. Continue reading Battlefield 5 PC Performance Analysis

No AMD users, you cannot enable the real-time ray tracing RTX effects on the Vega 64 (or other AMD GPUs)

A couple of hours ago, a rumour arose suggesting that AMD users can enable the real-time ray tracing RTX effects on their GPUs. Guru3D’s member ‘OnnA’ suggested that by enabling three settings, it may be possible to enable the RTX effects that NVIDIA RTX owners can currently experience. And since we’re in the middle of benchmarking Battlefield 5, we’ve decided to test these settings and see whether it’s possible to have any ray tracing reflections on the AMD Radeon RX Vega 64. Continue reading No AMD users, you cannot enable the real-time ray tracing RTX effects on the Vega 64 (or other AMD GPUs)