Tag Archives: Electronic Arts

Ray Tracing can look atrocious in Star Wars Jedi: Survivor, and you should completely disable it

You know what? I’ve been sitting on this since the game came out. Now as you may have heard, Star Wars Jedi: Survivor can look “amazing” with Ray Tracing. Or at least that’s what some people want to make you believe. The reality is that the Ray Tracing implementation in Star Wars Jedi: Survivor is not that good. In fact, the game can look atrocious with Ray Tracing, and we highly recommend disabling it. Continue reading Ray Tracing can look atrocious in Star Wars Jedi: Survivor, and you should completely disable it

First PC patch released for Star Wars Jedi: Survivor, aiming to improve non-RT performance

Respawn has just released the first PC patch for Star Wars Jedi: Survivor. According to the release notes, this first update aims to improve the game’s performance when not using its Ray Tracing effects. Continue reading First PC patch released for Star Wars Jedi: Survivor, aiming to improve non-RT performance

Star Wars Jedi: Survivor DLSS 3 Frame Generation Mod Showcased

As we’ve already reported, Star Wars Jedi: Survivor is a really CPU-heavy game due to its optimization issues. And, as we suggested, NVIDIA’s DLSS 3 would potentially do wonders on this game. And we were right as PureDark has shared a video, showcasing a WIP version of a DLSS 3 Frame Generation Mod for it. Continue reading Star Wars Jedi: Survivor DLSS 3 Frame Generation Mod Showcased

Star Wars Jedi: Survivor is the definition of what is wrong with current triple-A PC games

Well, the writing was on the wall. A couple of days ago, we informed you about the optimization issues that Star Wars Jedi: Survivor appeared to have. And a few minutes ago, EA has acknowledged these issues, stating that its dev team is working on performance fixes. Continue reading Star Wars Jedi: Survivor is the definition of what is wrong with current triple-A PC games