Tag Archives: Capcom

Street Fighter V – New Server Update Improves Matchmaking, Fixes Lounges

Street Fighter V was released two days ago and since then, Capcom has been trying to fix most of its major issues. And today, we are happy to report that the game is actually playable. While the team has not added any additional content to it yet, it has managed to resolve some of its annoying issues, so kudos to it. Continue reading Street Fighter V – New Server Update Improves Matchmaking, Fixes Lounges

Street Fighter V Does Not Currently Punish Rage Quitters

As we’ve already said, Street Fighter V is a mess and Capcom should had not released this game in its current state. However, this would mean that competitive players would not have the chance to practice in order to get ready for EVO. Yeap, this is the main reason Street Fighter V was released yesterday. And it appears that among all the other issues we’ve mentioned, the game does not punish rage quitters right now. Continue reading Street Fighter V Does Not Currently Punish Rage Quitters

Street Fighter V – Upcoming Update Will Offer Full Keyboard Rebinding & Native DirectInput Support

Capcom has issued an update regarding the status of Street Fighter V. According to it, the team will be adding expanded key re-binding functionality and native DirectInput support in a future update. Not only that, but Capcom aims to address some minor PC-specific issues. Continue reading Street Fighter V – Upcoming Update Will Offer Full Keyboard Rebinding & Native DirectInput Support

Street Fighter V Gets The CG Opening Cinematic It Deserved

Remember the CG opening cinematic for Street Fighter V that was featured this trailer? Well, today Capcom released the proper, full length version of this cinematic. And thank God the Japanese company did such a thing, because the previous one was a big disappointment (as it lasted 30 bloody seconds). Street Fighter V releases on February 16th. Enjoy! Continue reading Street Fighter V Gets The CG Opening Cinematic It Deserved

Street Fighter V – New Trailer Focuses On The Game’s Available Modes

Capcom has released a new trailer for Street Fighter V, detailing the game modes that will be featured in it. Street Fighter V will come with six game modes: Tutorial, Character Story, Survival, Training, Network Battle and Capcom Fighters Network. Do note that the Story mode won’t be available from the get-go as it will be made available (for free) in Summer. Enjoy! Continue reading Street Fighter V – New Trailer Focuses On The Game’s Available Modes

Street Fighter V – Story Mode Coming As A Free Update This Summer, New Screenshots + Trailer

Capcom announced today that a story mode will be coming to Street Fighter V this Summer as a free update. In order to celebrate this announcement, Capcom revealed some new screenshots and a trailer dedicated to this mode that can be viewed below. Enjoy! Continue reading Street Fighter V – Story Mode Coming As A Free Update This Summer, New Screenshots + Trailer

Resident Evil 0 HD Remaster – First Impressions + First 10 Minutes Playthrough

Resident Evil 0 HD Remaster releases today on Steam and Capcom was kind enough to provide us with a Review code for it. Below you can read our First Impressions of it, accompanied by a video showing the first 10 minutes from the PC version. Continue reading Resident Evil 0 HD Remaster – First Impressions + First 10 Minutes Playthrough

Dragon’s Dogma: Dark Arisen – PC Performance Analysis

Dragon’s Dogma is a game that suffered in old-gen consoles due to its really low framerate. As a result, a lot of gamers requested a PC version of it and thankfully Capcom heard those requests. Dragon’s Dogma: Dark Arisen PC is a thing and Capcom was kind enough to provide us with a Review code for it. So, time now to see how this old-gen port performs on the PC platform. Continue reading Dragon’s Dogma: Dark Arisen – PC Performance Analysis