Tag Archives: Capcom

Resident Evil 7 – Capcom does not plan to support 21:9 monitors or FOVs higher than 90

It appears that Capcom does not plan to add support for ultrawide monitors in Resident Evil 7, even though a lot of PC gamers have been asking for such a feature. Whether it’s due to performance or artistic issues, the development team does not plan to add support for 21:9 monitors. Continue reading Resident Evil 7 – Capcom does not plan to support 21:9 monitors or FOVs higher than 90

Resident Evil 4 HD Project – Castle pack releases on March 31st, gets new trailer

Albert and Cris announced yesterday that the next part of their mind-blowing Texture Pack for Resident Evil 4 will be released on March 31st. This new part will overhaul all of the Castle locations and in order to celebrate this announcement, the duo released a new trailer that can be viewed below. Continue reading Resident Evil 4 HD Project – Castle pack releases on March 31st, gets new trailer

Resident Evil 7 – Latest version of the Denuvo anti-tamper tech cracked in less than five days

When it was first introduced, Denuvo seemed like the perfect tool for developers to protect their games. And to be honest, Denuvo actually worked as the first games that were powered by it remained uncracked for several months. However, things have changed. Continue reading Resident Evil 7 – Latest version of the Denuvo anti-tamper tech cracked in less than five days

Resident Evil 7 – First patch addresses saving game progress and HDR mode issues

Capcom has just released the first PC update for Resident Evil 7. Unfortunately, this patch does not come with any performance improvements or fixes for the stuttering issues that we’ve reported in our PC Performance Analysis. Instead, this first patch addresses two specific issues. Continue reading Resident Evil 7 – First patch addresses saving game progress and HDR mode issues