Bloober Team has released an official live action trailer for The Medium. And, to be honest, it appears that this game would actually make a great horror movie. Now I’m not saying that the game won’t be worth it, however, a movie adaptation would actually make a lot of sense. Continue reading The Medium gets an official live action trailer
Tag Archives: Bloober Team
Here are 14 minutes of new gameplay footage from The Medium
Bloober Team has debuted an extended look at gameplay from its upcoming psychological horror game, The Medium. According to the team, this video showcases the different perspectives, environments and powers players will experience in the game. Continue reading Here are 14 minutes of new gameplay footage from The Medium
The Medium will offer two Ray Tracing modes, will support reflections, RTAO, hybrid translucent & shadows
Bloober Team has detailed all the Ray Tracing effects that The Medium will support on the PC. According to the team, the game will feature ray-traced reflections, ambient occlusion, hybrid translucent, and shadows. Continue reading The Medium will offer two Ray Tracing modes, will support reflections, RTAO, hybrid translucent & shadows
Observer System Redux PC Performance Analysis
Earlier this month, Bloober Team released an upgraded version of >observer_, Observer System Redux. As such, and following our Ray Tracing benchmarks, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Observer System Redux PC Performance Analysis
New trailer for The Medium introduces a new character
Bloober Team has debuted a brand new trailer for dual reality game The Medium, that introduces a new character and takes players beyond the corridors of the Niwa Hotel. Continue reading New trailer for The Medium introduces a new character
Observer System Redux – Ray Tracing Benchmarks & Comparison Screenshots
Bloober Team has just released a new version of >observer_ on Steam. Observer System Redux features Ray Tracing effects, so it’s time to benchmark them and see how demanding they are on the PC. Continue reading Observer System Redux – Ray Tracing Benchmarks & Comparison Screenshots
The Medium has been delayed until January 2021
Bloober Team has announced that its upcoming horror game, The Medium, has been delayed until January 2021. The team was originally planning to release this next-gen game on December 10th on both Xbox Series S|X and PC. Continue reading The Medium has been delayed until January 2021
Bloober Team developers react to Blair Witch speedrun
IGN has published yet another speedrun reaction video for Blair Witch. The QA lead and the Narrative Designer of Blooper Team sat down and watched a speedrun of their game. As always, these speedruns are very short compared to the normal length of the game.
Continue reading Bloober Team developers react to Blair Witch speedrun
New trailer for The Medium explains how the Dual Reality system works
Bloober Team has released a new trailer for its upcoming next-gen game, The Medium. This trailer gives us a quick guide at the game’s Dual Reality system and explains how players will experience both realities at the same time. Continue reading New trailer for The Medium explains how the Dual Reality system works
The Medium is coming to PC on December 10th, gets new trailer
Bloober Team has announced that The Medium will release on the PC on November 10th. In order to celebrate this announcement, the team has also released a new trailer that you can find below. Continue reading The Medium is coming to PC on December 10th, gets new trailer