Tag Archives: Atomic Heart

Official in-engine cinematic trailer released for Unreal Engine 4-powered FPS, Atomic Heart

It’s been a while since our last look on the Unreal Engine 4-powered FPS, Atomic Heart, right? Well good news everyone as Mundfish and IGN have shared a new in-engine cinematic trailer for it. As the title suggests, this trailer packs in-engine footage, showcasing the game’s visuals. Continue reading Official in-engine cinematic trailer released for Unreal Engine 4-powered FPS, Atomic Heart

Star Wars, Atomic Heart and Justice ray tracing tech demos are now available for download

NVIDIA fans, we’ve got even greater news for you today. A couple of hours ago, we informed you about the new driver that allows NVIDIA’s Pascal GPUs to run real-time ray tracing effects via the DXR API. And while there are currently only three games featuring ray tracing effects, NVIDIA has released three tech demos for you to try. Continue reading Star Wars, Atomic Heart and Justice ray tracing tech demos are now available for download

Here are ten minutes of new gameplay footage from Atomic Heart

IGN has shared a new video, showing ten minutes of new gameplay footage from Atomic Heart. Atomic Heart is a first-person adventure shooter in which players assume the role of special agent P-3, who after an unsuccessful landing on enterprise “3826” is trying to figure out what went wrong and to clear up a factory from went mad robots. Continue reading Here are ten minutes of new gameplay footage from Atomic Heart

New trailer for Atomic Heart features new gameplay footage

Mundfish has released a new trailer for its upcoming FPS Soviet-Union game, Atomic Heart. We usually don’t share pre-order trailers – and we are also against pre-ordering a game – however we know that some of our readers are interested in this title and this trailer also features new gameplay footage. Continue reading New trailer for Atomic Heart features new gameplay footage

Real-time ray tracing presentations for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5

At this year’s Gamescom event, KUNOS Simulazioni, Mundfish and Piranha Games showcased their real-time ray tracing effects for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5, respectively. These presentations will give you an idea at how these developers will implement real-time ray tracing in their games, so we strongly suggest watching them. Continue reading Real-time ray tracing presentations for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5

Confirmed: Final Fantasy XV, Serious Sam 4, Mechwarrior 5, PUBG and more will support real-time ray tracing [UPDATE: Apparently not]

And it has been officially confirmed. Final Fantasy XV, Serious Sam 4, Mechwarrior 5, PlayerUnknown’s Battlegrounds, We Happy Few and more will support real-time ray tracing. As we’ve already reported, Final Fantasy XV will be supporting ray tracing via its new Vulkan renderer that will be added, though we don’t know how it will be using ray tracing. Continue reading Confirmed: Final Fantasy XV, Serious Sam 4, Mechwarrior 5, PUBG and more will support real-time ray tracing [UPDATE: Apparently not]