Real-time ray tracing presentations for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5

At this year’s Gamescom event, KUNOS Simulazioni, Mundfish and Piranha Games showcased their real-time ray tracing effects for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5, respectively. These presentations will give you an idea at how these developers will implement real-time ray tracing in their games, so we strongly suggest watching them.

For Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5, KUNOS Simulazioni, Mundfish and Piranha Games will be using real-time ray tracing for reflections and shadows.

Unfortunately, and contrary to Battlefield 5 or Enlisted, the developers did not reveal the framerate at which their games were running when RTX was enabled. In Assetto Corsa Competizione we can definitely notice some drops so it will be interesting to see how these games will perform once they are out on NVIDIA’s hardware.

Enjoy!

Nvidia RTX Assetto Corsa Competizione

Nvidia RTX Atomic Heart

Nvidia RTX Mechwarrior 5 Mercenaries

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email