At this year’s Gamescom event, KUNOS Simulazioni, Mundfish and Piranha Games showcased their real-time ray tracing effects for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5, respectively. These presentations will give you an idea at how these developers will implement real-time ray tracing in their games, so we strongly suggest watching them.
For Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5, KUNOS Simulazioni, Mundfish and Piranha Games will be using real-time ray tracing for reflections and shadows.
Unfortunately, and contrary to Battlefield 5 or Enlisted, the developers did not reveal the framerate at which their games were running when RTX was enabled. In Assetto Corsa Competizione we can definitely notice some drops so it will be interesting to see how these games will perform once they are out on NVIDIA’s hardware.