Last month, YouTube’s ‘XXII’ shared numerous short clips from Grand Theft Auto 6 in Unreal Engine 5. These clips look truly incredible. As such, we’ve decided to collect most of them and share them in one big article. Continue reading These Grand Theft Auto 6 in Unreal Engine 5 videos look incredible
Fallout New Vegas showcased with over 40 gameplay combat mods
YouTube’s ‘Mutant Mods’ has shared a video, showcasing Fallout: New Vegas with over 40 gameplay mods. According to the YouTuber, these mods aim to significantly improve the game’s combat. Continue reading Fallout New Vegas showcased with over 40 gameplay combat mods
Third-party gaming benchmarks for the NVIDIA GeForce RTX 4080 leaked
It appears that the first third-party gaming benchmarks for the NVIDIA GeForce RTX 4080 have been leaked online. The NVIDIA GeForce RTX 4080 will release this month, and below you can find 4K benchmarks in games like Borderlands 3, Cyberpunk 2077, Forza Horizon 5 and Call of Duty: Modern Warfare 2. Continue reading Third-party gaming benchmarks for the NVIDIA GeForce RTX 4080 leaked
Forza Horizon 5 – Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 Benchmarks & Comparisons
Last week, Playground Games released an update for Forza Horizon 5 that added support for Ray Tracing, NVIDIA’s DLSS 2 and AMD’s FSR 2.2. As such, we’ve decided to benchmark them and compare them. Continue reading Forza Horizon 5 – Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 Benchmarks & Comparisons
The Sims 5 Pre-Alpha screenshots have been leaked online
Last month, a pre-alpha build for The Sims 5 was leaked online. And today, the first screenshots from it have appeared online. However, these are off-camera screenshots, so don’t expect much from them. Continue reading The Sims 5 Pre-Alpha screenshots have been leaked online
DXVK 2.0 released, aiming to minimize shader compilation stutters in DX11 games
The team behind DXVK, a Vulkan-based DX9, DX10 and DX11 translation layer, has released a brand new version of it. The key feature of DXVK 2.0 is its shader compilation changes which aim to minimize the shader compilation stutters in DX11 games. Continue reading DXVK 2.0 released, aiming to minimize shader compilation stutters in DX11 games
Pokemon Scarlet and Violet is already playable on PC via Nintendo Switch emulators
Pokemon Scarlet and Violet will officially release on November 18th, and it appears that it will be playable on PC on day-1. Last week, the game was leaked online and from the looks of it, the Nintendo Switch emulator, Ryujinx, can run it. Continue reading Pokemon Scarlet and Violet is already playable on PC via Nintendo Switch emulators
Dying Light 2 Update 1.7.2 improves graphics & adds Intel XeSS support, full patch notes
Techland has released a brand new update for Dying Light 2. According to the release notes, Patch 1.7.2 improves graphics, reduces VRAM requirements when using Ray Tracing, and adds support for Intel XeSS. Continue reading Dying Light 2 Update 1.7.2 improves graphics & adds Intel XeSS support, full patch notes
Here are some brand new screenshots for Atomic Heart
Mundfish has released a new set of screenshots for its upcoming Unreal Engine 4-powered first-person shooter, Atomic Heart. These latest screenshots showcase what PC gamers can expect, visually, from this game. Continue reading Here are some brand new screenshots for Atomic Heart
First Sackboy: A Big Adventure patch fixes its shader compilation stutters
Sumo Digital has released the first PC patch for Sackboy: A Big Adventure. And, according to the team, this first update fixes the game’s awful shader compilation stutters. Continue reading First Sackboy: A Big Adventure patch fixes its shader compilation stutters