Unreal Engine 4-powered open-world sandbox adventure game, Tchia, gets a brand new gameplay trailer

Awaceb and Kepler Interactive have released a new gameplay trailer for their Unreal Engine 4-powered open-world adventure game, Tchia. In this video, we join game director Phil Crifo for a dive into Tchia’s richly realized world in the gameplay series’ first featurette. Continue reading Unreal Engine 4-powered open-world sandbox adventure game, Tchia, gets a brand new gameplay trailer

Age of Wonders 4 releases on May 2nd, PC requirements revealed

Paradox Interactive and Triumph Studios have announced that the fourth part in the Age of Wonders series, Age of Wonders 4, will release on May 2nd. Furthermore, the teams revealed the game’s official PC system requirements, and shared its announcement trailer. Continue reading Age of Wonders 4 releases on May 2nd, PC requirements revealed

Here are 4 hours of gameplay from the Oblivion Fan Remake in Skyrim, Skyblivion

Earlier this week, the modding team behind The Elder Scrolls IV: Oblivion Remake in Skyrim revealed its plans to release this mod in 2025. And yesterday, the team live-streamed the game, showcasing four whole hours of gameplay footage from it. Continue reading Here are 4 hours of gameplay from the Oblivion Fan Remake in Skyrim, Skyblivion

New gameplay trailers for Wanted: Dead, focusing on combat and finishing moves

110 Industries has released two new gameplay trailers for Wanted: Dead. The first trailer gives us an in-depth look into the game’s slick and stylish high-octane combat mechanics. The second trailer focuses on the game’s finishing moves, and explains their importance for gameplay. Continue reading New gameplay trailers for Wanted: Dead, focusing on combat and finishing moves

A Plague Tale: Requiem looks WORSE with Ray Tracing, comparison screenshots

Asobo has just released a new update for A Plague Tale: Requiem that adds support for Ray Tracing. Now while Asobo claims that it has used Ray Tracing in order to enhance both ambient occlusion and shadows, the game only offers an option for ray-traced shadows. Not only that but these ray-traced shadows completely break the in-game ambient occlusion, making the game look worse. Continue reading A Plague Tale: Requiem looks WORSE with Ray Tracing, comparison screenshots