Dungeon Siege III PC Patch Incoming

Obsidian announced the details of their upcoming patch for the PC version of Dungeon Siege III. The team is currently working to fix some of the issues that people have brought up for the retail release of the game. Although we don’t have any ETA, we do know that the first patch will slightly change the control functionality and will fix a startup crash and some graphical issues that AMD owners were experiencing when forcing AA on via the Catalyst Control Center. Continue reading Dungeon Siege III PC Patch Incoming

WRC 2 Release Date Announced

WRC – also known as WRC2010 – was one of the best blends between arcade and sim rally racing. Although it wasn’t as polished as Codies’ racers and featured really short and repetitive stages, it had a lot of potential. And we are thankful that Milestone decided to develop its sequel. So rally fans, get ready for it as WRC 2 is coming to current generation consoles and PC this October and will be published by Ubisoft. Continue reading WRC 2 Release Date Announced

Lair of the Evildoer now available on Xbox Live Indie Games

Going Loud Studios announced today that their isometric arcade shooter, Lair of the Evildoer, is now available on XBLA. The game is priced at 80 Microsoft Points and those interested can download a free trial version from here. The company has also released a launch trailer that can be viewed after the jump. Continue reading Lair of the Evildoer now available on Xbox Live Indie Games

Nuclear Dawn Detailed

Interwave Games revealed today more details about their upcoming FPS/RTS hybrid game. Nuclear Dawn is being developed by Interwave’s internal team and is slated for a September release on PC and Mac. Players will take the role of a soldier and will explore war-torn post-apocalyptic landscapes that are modelled on modern cities. As the commander on the other hand, players will be able to organize their fellow players in squads, and assign them to tactical objectives. Continue reading Nuclear Dawn Detailed

Fifa 12 – Player Impact Engine Detailed

EA Sports released a new video in which Aaron McHardy, Fifa 12’s Lead Gameplay Producer, explains and details the benefits of the new Player Impact Engine. According to McHardy, the previous collision system was very good but kind of limited. As a result of that, when two players were running into one another in Fifa 11 the development team had to choose one contact and collision animation, even if there were a lot of contacts. With the new player impact engine, you can see each and every one collision and contact between these two players. Continue reading Fifa 12 – Player Impact Engine Detailed

Tales of Fantasy: Veil Of Darkness Patch Available Now

IGG announced today the availability of Tales Of Fantasy’s latest patch, Veil Of Darkness. This new patch will raise the level cap to 60, will feature two new instances, the Hero Set will be finally available and new weapons/skills/quests/maps/monsters. You can view the entire feature list after the jump. Continue reading Tales of Fantasy: Veil Of Darkness Patch Available Now

Battlefield 3 PS3 Gameplay

We’ve always wondered how Battlefield 3 would look to consoles. Well here is the answer. The console version was showcased during the ‘Late Night’ show with Jimmy Fallon. There are some LOD issues here and there but overall the game looks good and runs great. It’s obviously not as good as the PC version, but still. For consoles standards, this is a great piece of work. You can view the video after the jump. Continue reading Battlefield 3 PS3 Gameplay

Mass Effect 3 fans rest assured, the game will be SP focused

After the massive MP rumors we’ve received today for Mass Effect 3, we got a bit nervous. Will BioWare literally destroy another great franchise? The answer is no. The game will be focused on what it does best. To provide an engaging and compelling SP experience. That is according to Casey Hudson, BioWare’s project director for Mass Effect 3. Continue reading Mass Effect 3 fans rest assured, the game will be SP focused