Battlefield 4 – New PC Update Brings General Stability Improvements, Fixes Sound Loop Bug

DICE has just rolled out a new update for the PC version of Battlefield 4 that brings general stability improvements and fixes that annoying sound loop issue. And while there is no mention of any Mantle improvements, AMD will release today a new set of drivers that might bring an additional performance boost under this API. Continue reading Battlefield 4 – New PC Update Brings General Stability Improvements, Fixes Sound Loop Bug

Overhaul Rambo: The Video Game’s visuals in order to get closer to its official bullshots

While on-rails shooters may not appeal to everyone, we have to agree that everyone was put off by the visuals of the latest Rambo title. Thankfully, gamers can significantly improve the game’s graphics thanks to downsampling and SweetFX, so take a look at what modded Rambo: The Video Game looks like. Continue reading Overhaul Rambo: The Video Game’s visuals in order to get closer to its official bullshots

Vector Thrust Announced – New Arcade Flight Game with Cell-Shaded Visuals

Iceberg Interactive TimeSymmetry officially announced today their arcade flight game with simulation elements called Vector Thrust. Vector Trust is coming Q2 this year to PC on Steam and is described as a fast-paced, cel-shaded, combat flying game that offers an extensive variety of game modes to choose from, with quick, action-oriented instant play, and the option to experience a deep, story-based campaign. Continue reading Vector Thrust Announced – New Arcade Flight Game with Cell-Shaded Visuals

Oxide Games, AMD, and NVIDIA will Present at GDC 2014 the Nitrous Engine and the Future of Real-time Graphics

Oxide Games has announced that it will be partnering with AMD and NVIDIA to examine the future of video games. During GDC 2014, Oxide Games will offer two presentations. The first talk will explain how to get the best use out of AMD’s Mantle API, with explanations of how the Nitrous engine achieves its goals while the second discussion with NVIDIA will explain how modern multi-core CPUs and GPUs open up new ways of designing games for the latest generation of consoles and PCs. Continue reading Oxide Games, AMD, and NVIDIA will Present at GDC 2014 the Nitrous Engine and the Future of Real-time Graphics

Space Engineers Has Sold Over 250K Copies, Version 01.019.010 Now Available

Keen Software has announced that Space Engineers has sold over 250,000 copies – in four months – and steadily keeps in the top places at the Steam Top Sellers. In addition, the company released a new update for it that implements the synchronization of inventory in Multiplayer, adds the name tag above the player’s character and many other new features and fixes. Continue reading Space Engineers Has Sold Over 250K Copies, Version 01.019.010 Now Available

Wolfenstein: The New Order – New Screenshots

Bethesda has released some new screenshots for Wolfenstein: The New Order. Wolfenstein: The New Order is described as a reimagining of this franchise that promises to offer players a gripping and dramatic experience. The game is planned for a May 23rd release and by pre-ordering it, players will gain access to DOOM’s beta phase. Enjoy! Continue reading Wolfenstein: The New Order – New Screenshots

Sol Contingency – Descent remake in UDK – gets a new gameplay trailer

Back in April 2013, we informed you about a fan-made remake of Descent. Well, today we’ve got a new gameplay trailer to share with you. Maximilian Schulz, Sol Contingency’s team lead, has informed us about this new trailer, featuring gameplay footage from its first internal multiplayer test. It looks great, so make sure to give it a go. According to Max, the game’s first release will be out in late March-April, so stay tuned for more! Continue reading Sol Contingency – Descent remake in UDK – gets a new gameplay trailer

Dean Hall will – eventually – leave Bohemia and step down as leader of DayZ

Eurogamer has just revealed that Dean ‘Rocket’ Hall will leave Bohemia Interactive and step down as leader of DayZ. As Hall told Eurogamer, while he is ‘really good at risk-taking and making other people take risks‘, he feels that at some point such people should be avoided, otherwise the development of any project could be jeopardized.  Continue reading Dean Hall will – eventually – leave Bohemia and step down as leader of DayZ

Divinity: Original Sin is now Scheduled for a Spring 2014 Release

Larian Studios announced today that its isometric turn-based RPG, Divinity: Original Sin, is now scheduled for a Spring 2014 release. As the team claimed, the extra time will be used to implement feedback received from Steam Early Access players and Kickstarter backers. Continue reading Divinity: Original Sin is now Scheduled for a Spring 2014 Release