First Official Details Unveiled For Unreal Engine 4-powered Couch Knights, New GDC 2014 Trailer

Epic Games has unveiled the first details for its Oculus Rift title that will be powered by Unreal Engine 4, Couch Knights. Couch Knights is described as a multiplayer game, in which you control half of a cheeky battle set in a metropolitan living room scene.

Trendy apartment decor, realistic furniture and a balcony overlooking the city are juxtaposed with two action-figure-come-to-life warriors who duke it out with their pint-sized swords and shields atop your coffee table, as lifelike avatars of yourself and a friend face off from the comfort of virtual couches.

Both players maneuver wee crusaders while action unfolds within the virtual den. You each hold a controller in the scene, as well as in the real world – an element that helps ground the experience. As you’d expect with the Rift, you can alter your view of the environment in real time by simply looking around the virtual space naturally. In addition, both players’ motion and position are mapped through the headsets to their in-game avatars through inverse kinematics (IK).

While the mini-me duo initiates melee combat on the table, events can quickly take a surprising turn as they dive from the original play space, scurry at your feet, hop up on chairs, and run around you and your foe on the individual couches.

Epic Games has also released a new GDC 2014 trailer for its in-house engine, the Unreal Engine.

Enjoy!

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John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email