Project CARS – PC Performance Analysis

Project CARS has finally been released on the PC, and GreenManGaming has provided us with a key for this highly anticipated racer. Project CARS has been described by a lot of gamers as the ‘Crysis’ of racing games. And while the game looks amazing, it comes with some really high GPU requirements and some serious CPU issues. Continue reading Project CARS – PC Performance Analysis

Brutal Doom V20 – New Amazing Video Shows Bullet Penetration Physics

Modder ‘SGtMarkIV’ has released a new video, showcasing bullet penetration physics that will be featured in the latest version of his incredible Brutal Doom mod. SGtMarkIV will make this feature a toggleable option, and he also added footstep sounds (that will be also included as a toggleable option in Brutal Doom V20). Enjoy! Continue reading Brutal Doom V20 – New Amazing Video Shows Bullet Penetration Physics

Avalanche on Avalanche Engine’s Future, Tech Features, DX12 & Dynamic Tessellation Plans

A couple of days ago, we had the pleasure of interviewing Alvar Jansson, the lead graphics programmer on Mad Max. Alvar told us Avalanche’s plans for its Avalanche Engine. In addition, Alvar revealed that the team is currently experimenting with some interesting tech that may take advantage of both DX12 and dynamic tessellation. Enjoy! Continue reading Avalanche on Avalanche Engine’s Future, Tech Features, DX12 & Dynamic Tessellation Plans

The Witcher 3 – Gameplay Reveal 2013 Trailer versus 2015 Build – Comparison Shows Downgraded Visuals

‘Downgraded’ is a word that most developers hate. Still, and since CD Projekt RED was open to comparisons between the game’s final and 2013 versions, who decided to share these comparison screenshots that show how the game has changed over its course of development.  Continue reading The Witcher 3 – Gameplay Reveal 2013 Trailer versus 2015 Build – Comparison Shows Downgraded Visuals

Unreal Engine 4-powered 4X Space RTS “Starfall Tactics” Gets Kickstarter Campaign

Snowforged Entertainment has launched a Kickstarter campaign for its new 4X space RTS, Starfall Tactics. Starfall Tactics will be free to download and play, and it follows the Hearthstone model with booster packs as microtransactions. The team aims to raise $45K with its Kickstarter campaign and has 33 days in order to meet this goal. Continue reading Unreal Engine 4-powered 4X Space RTS “Starfall Tactics” Gets Kickstarter Campaign

First Screenshots Released For Downward – Unreal Engine 4-powered Open-World Parkour Game

Caracal Games shared with us the first screenshots for its upcoming Unreal Engine 4 powered game, Downward. Downward is a landscaping parkour-based open world game that is currently planned for a Winter 2016 release on the PC. Enjoy! Continue reading First Screenshots Released For Downward – Unreal Engine 4-powered Open-World Parkour Game

Grand Theft Auto V – Two Videos From The iCEnhancer Timecycle Mod Surface

Our reader ‘Jonathan Gustafsson’ gained access to the experimental version of the iCEnhancer Timecycle mod for GTA V, and shared two videos from it. In this WIP version, Hayssam Keilany has removed the DOF weird noise effect during player transition and weapon changing, reduced the fog amount, removed the blurry background, changed the sun color to something more neutral and less brown, changed the water, and removed the post effects for each character. Enjoy! Continue reading Grand Theft Auto V – Two Videos From The iCEnhancer Timecycle Mod Surface

CRYENGINE-powered Action RPG, Umbra, Gets New Screenshots & Gameplay Trailer

SolarFall Games have released a gameplay mechanics video as well as some new screenshots, for their forthcoming title, Umbra – an action RPG, powered by CryEngine3. The video gives a taste of the game ahead of the imminent launch of their Kickstarter campaign. Continue reading CRYENGINE-powered Action RPG, Umbra, Gets New Screenshots & Gameplay Trailer

Massive Entertainment & Ubisoft Annecy Join Forces, Four Studios Now Working on the Division

Ubisoft announced today that Ubisoft Annecy and Massive Entertainment have joined forces in order to create Tom Clancy’s The Division. Ubisoft Annecy is the fourth studio that is currently working on The Division. The other three are; Massive Entertainment, Red Storm and Reflections. Continue reading Massive Entertainment & Ubisoft Annecy Join Forces, Four Studios Now Working on the Division