Fallout 4 Runs On An Upgraded Creation Engine, Supports Physically-based Rendering [UPDATE: Release Date]

Fallout 4 is one of the most anticipated games that are being presented in this year’s E3. The game is coming on current-gen platforms only, and we are pretty sure that a lot of you were wondering whether it is powered by a brand new engine or not. Well, during Bethesda’s E3 2015 Conference, it was revealed that Fallout 4 runs on an upgraded version of the Creation engine.

The Creation engine was used in Skyrim, and this explains some of the visual details we’ve managed to spot in the game’s first screenshots.

This upgraded version of the Creation engine support Physically-based Rendering (PBR) and a dynamic volumetric lighting system.

The good news here is that Fallout 4 will most probably be friendly to mods, especially given the fact that Bethesda supports mods and that the Creation engine has been explored by a lot of modders in the past.

Fallout 4 is coming to current-gen platforms on November 10th, 2015. Yeap, you read that right. Fallout 4 is coming out this year!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email