It’s Been a Year Since Its Release but Grand Theft Auto V Still Looks Unbelievably Beautiful Thanks to Its Mods

Grand Theft Auto V was released a year ago on the PC (April 14th). However, thanks to its really active modding community, Rockstar’s open-world title has been able to achieve – in some situations – photorealistic visuals, and remains one of the best graphically games released on our platform. Below you can view some screenshots from GTA V modded. Enjoy! Continue reading It’s Been a Year Since Its Release but Grand Theft Auto V Still Looks Unbelievably Beautiful Thanks to Its Mods →

Survarium Update 0.41 Now Available, Features New GFX Renderer For Low-End PCs

Vostok Games has released a new major update for its free-to-play online First Person Shooter, Survarium. Survarium’s Update 0.41 adds new supplies to the game, features further improvements to the UI and brings an all new GFX Renderer specifically designed for low-end PC configurations. Continue reading Survarium Update 0.41 Now Available, Features New GFX Renderer For Low-End PCs →

White Heaven – Narrative Horror Game Powered By Unreal Engine 4 – Gets New Screenshots

Dreampainters has released a new set of screenshots for its upcoming narrative horror title, White Heaven. According to the team, the game has been developed using some of the latest graphical technologies, like Unreal Engine 4, Geometric’s Enlighten dynamic lighting, Truesky and Coherent UI. Continue reading White Heaven – Narrative Horror Game Powered By Unreal Engine 4 – Gets New Screenshots →

Final Fantay XV for the PC Will Be a Tech Showcase if It Ever Happens, Will Be Beyond What Consoles Can Achieve

In an interview with JeuxVideo, Hajime Tabata revealed that the PC version of Final Fantasy XV – if it ever happens – will be a tech showcase, and will be beyond what current-gen consoles can achieve. Continue reading Final Fantay XV for the PC Will Be a Tech Showcase if It Ever Happens, Will Be Beyond What Consoles Can Achieve →

Sherlock Holmes: The Devil’s Daughter – New Screenshots Released

Bigben Interactive has released a new set of screenshots for Sherlock Holmes: The Devil’s Daughter. Sherlock Holmes: The Devil’s Daughter will feature large areas to explore, will let players freely roam an expansive landscape of playable terrain, and will come with five cases to solve. The game is powered by Unreal Engine 4 and is scheduled for a May 27th release. Enjoy! Continue reading Sherlock Holmes: The Devil’s Daughter – New Screenshots Released →

Dark Souls III – Max Versus Low Comparison Screenshots

Dark Souls III releases next week and below you can find some comparison screenshots between the game’s Max and Low settings. Ironically enough, the Max screenshots look blurrier than the Low images due to the excessive use of Depth of Field and the AA solution that Dark Souls III uses. Therefore, we strongly suggest disabling them (you will get more jaggies but at least you’ll have crispier visuals). Max screenshots are on the left whereas Low screenshots are on the right. Enjoy! Continue reading Dark Souls III – Max Versus Low Comparison Screenshots →

The Fan Legacy: Metal Gear Solid – Demo Now Available

Metal Gear Solid fans, here is something for you. Yesterday, we informed you about The Fan Legacy: Metal Gear Solid – a first-person experience allowing fans the opportunity to revisit some of the most emblematic MGS levels. This project will go live this May, and you can download its demo right here, right now. Continue reading The Fan Legacy: Metal Gear Solid – Demo Now Available →

Everybody’s Gone to the Rapture – Official PC Requirements Revealed

The official Steam store page for Everybody’s Gone to the Rapture has gone live, revealing the game’s PC requirements. PC gamers will need at least a 64-bit operating system, 4GB of RAM, a modern-day quad-core CPU and an NVIDIA GeForce GTX 560 Ti or an AMD Radeon HD 6850 GPU. You can read the game’s full PC requirements below! Continue reading Everybody’s Gone to the Rapture – Official PC Requirements Revealed →