Report – A Number Of Games Increased Their Prices Just Before Steam’s Autumn Sale

Steam Spy is Steam stats service based on Web API provided by Valve that automatically gathers data from Steam user profiles, analyzes it and presents in simple, yet beautiful, manner. And according to its creator, a number of games increased their prices just before Steam’s Autumn Sale. Continue reading Report – A Number Of Games Increased Their Prices Just Before Steam’s Autumn Sale

Dragon’s Dogma: Dark Arisen – New PC Screenshots Released, PC Requirements Coming Next Month

Capcom’s Senior Director of Digital Platforms, William Bacon, shared some new screenshots from the PC version of Dragon’s Dogma: Dark Arisen. In addition, William shared some new information about this highly anticipated PC version of Capcom’s action RPG. Continue reading Dragon’s Dogma: Dark Arisen – New PC Screenshots Released, PC Requirements Coming Next Month

Song of Horror – Story-driven Third-person Survival Horror – Gets Public Demo

Protocol Games has released a public demo for its upcoming story-driven third-person survival horror game, Song of Horror. Song of Horror has already a Kickstarter campaign and aims to raise €50K in total. It has 14 days in order to achieve this goal and so far it has raised €26K. Continue reading Song of Horror – Story-driven Third-person Survival Horror – Gets Public Demo

Here Is The Classic SNES Chrono Trigger Being Recreated In Unreal Engine 4

Chrono Trigger fans, here is something for you today. Michael Barrington has released some screenshots, showcasing Chrono Trigger’s Millennial Fair in Unreal Engine 4. As Michael noted, all textures were hand painted in photoshop and 3d Coat. It looks really cool, so be sure to check them out! Continue reading Here Is The Classic SNES Chrono Trigger Being Recreated In Unreal Engine 4

Metal Gear Solid V: The Phantom Pain – Simplygon Used To Optimize Assets & LoD Models

Simplygon and Konami Digital today announced that Simplygon has been used in the creation of Metal Gear Solid V: The Phantom Pain. Over the course of production, Simplygon was used to process assets for all 42 levels including test data while delivering Level of Detail (LoD) models that optimized the polygon counts to help deliver a great visual experience. Continue reading Metal Gear Solid V: The Phantom Pain – Simplygon Used To Optimize Assets & LoD Models