THQ Nordic now owns all of Novalogic’s franchises (Delta Force, Comanche, F-22 & Joint Ops)

THQ Nordic announced that an asset purchase agreement with NovaLogic containing all games and/or projects owned by NovaLogic has been closed. This means that THQ Nordic now owns Novalogic’s classic game IPs, such as Delta Force, Comanche, F-22 and Joint Ops. Continue reading THQ Nordic now owns all of Novalogic’s franchises (Delta Force, Comanche, F-22 & Joint Ops)

Titanfall 2 – PC Performance Analysis

When EA announced that Titanfall 2 would not be receiving a PC beta testing, a lot of gamers got worried about the state of that version. Back in the days, the lack of a beta testing on a particular platform meant that the game would perform horribly on it. Titanfall 2 has just been released, and even though Electronic Arts declined sending us a Review code, it’s time to see how the game performs on the PC platform. Continue reading Titanfall 2 – PC Performance Analysis

Call of Duty: Modern Warfare Remastered – Official PC Minimum Requirements Revealed

Activision and Infinity Ward have revealed the official PC requirements for Call of Duty: Modern Warfare Remastered. According to the specs, PC gamers will at least need a 64-bit operating system and 55GB of free hard-disk space (though more space will be required for updates, DLC, etc). Continue reading Call of Duty: Modern Warfare Remastered – Official PC Minimum Requirements Revealed

3D artist creates an Uncharted 4-inspired environment in Unreal Engine 4

3D artist Sander Vander Meiren has created a a pirate-era village ruin environment, inspired by Uncharted 4, in Unreal Engine 4. According to Sander, everything has been created by him in this scene (except for some folliage textures that are from megascans in order to speed up the work). Continue reading 3D artist creates an Uncharted 4-inspired environment in Unreal Engine 4

Quantum Break – New DX11 patch released, optimizes ambient occlusion & spotlight shader path

Remedy has released a new patch for the Steam version of Quantum Break. According to the release notes, this patch optimizes ambient occlusion effect loading for common resolutions and fixes the optimized spotlight shader path. Continue reading Quantum Break – New DX11 patch released, optimizes ambient occlusion & spotlight shader path