Perfect World Entertainment & Turtle Rock Studios are working on a new free-to-play first-person shooter

Perfect World Entertainment and Turtle Rock Studios today announced their partnership and the development of a new triple-A game IP. The top secret free to play first-person shooter features intense online co-operative action, bringing Turtle Rock back to what it does best.

Phil Robb, Co-founder of Turtle Rock Studios, said:

“We are developing a new franchise set in an all new universe that leverages the style of gameplay our community loves and expects from Turtle Rock Studios. We’re focusing on what we do best – heart-pounding moment-to-moment online co-op FPS action. And with Perfect World Entertainment as our partner, we will always make sure that our players come first by listening to them and growing the game based on how they play and interact over what we hope are many years to come. We cannot wait to show them what we have in store.”

Yoon IM, SVP, Global Publishing at Perfect World Entertainment, added:

“This one is going to be huge. We’ve been growing Perfect World Entertainment for about a decade now, always looking for strong developers to make cool games. We’re proud to work with developers like Cryptic, Tuque, Runic and Unknown Worlds. Partnering with Turtle Rock and adding its new IP to our portfolio is great. We look forward to fully supporting Turtle Rock as a publishing partner and can’t wait to show off their new game.”

Development on Turtle Rock’s new co-op title is in full swing. While a full reveal is currently to be determined, the company is ramping up and looking for new talent to join its ranks.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email