Assassin’s Creed Origins patch 1.2.0 adds new features, fixes gameplay issues & improves overall stability

Ubisoft will release tomorrow a brand new patch for Assassin’s Creed Origins. According to the release notes, the Assassin’s Creed Origins update 1.2.0 will bring new features such as the possibility to sell-back outfits to the Weaver shops and the option to toggle the visibility of inventory items on the Gear menu. Continue reading Assassin’s Creed Origins patch 1.2.0 adds new features, fixes gameplay issues & improves overall stability

Warhammer 40K: Inquisitor – Martyr receives its biggest update, adding single-player campaign

NeocoreGames has released the biggest content update for Warhammer 40,000: Inquisitor – Martyr to date, adding a new terrain setting, a playable class and the first chapter of the Single Player Campaign. According to the press release, the first chapter of the Single Player Campaign marks the beginning of this epic tale and also serves as a tutorial – it’s an introduction to the unique gameplay mechanics of the game and to the cruel and unforgiving world of Warhammer 40,000. Continue reading Warhammer 40K: Inquisitor – Martyr receives its biggest update, adding single-player campaign

Jedi Academy: Brutality mod adds +40 new enemies, support for more resolutions, improves AI & more

Avramov Michael and Stanislav Smetanin have released the first version of the Brutality mod for Star Wars Jedi Knight: Jedi Academy. Star Wars Jedi Knight: Jedi Academy is a 2003 first- and third-person shooter that was developed by Raven Software, and this mod adds some new features and brings various balance tweaks and improvements. Continue reading Jedi Academy: Brutality mod adds +40 new enemies, support for more resolutions, improves AI & more

Here is F-ZERO X being recreated in Unreal Engine 4

CryZENx, best known for his Zelda: Ocarina of Time recreations in Unreal Engine 4, has released a new video showing F-Zero X in Unreal Engine 4. This video shows one track from F-Zero X being recreated in Unreal Engine 4 and proper gameplay features (as players can control the ship and get various speed boosts). Continue reading Here is F-ZERO X being recreated in Unreal Engine 4

The team behind the Nintendo 3DS emulator, Citra, is working on a Nintendo Switch emulator

And it was just a matter of time. After the successful development of CEMU (Nintento WiiU emulator) and Citra (Nintendo 3DS emulator), there is a new one coming for Nintendo’s latest console, the Nintendo Switch. This emulator is being developed by the same team behind Citra and will be called yuzu. Continue reading The team behind the Nintendo 3DS emulator, Citra, is working on a Nintendo Switch emulator

Bioware’s Anthem will not be using Electronic Arts’ dynamic difficulty adjustment

Last week, we informed you about EA’s dynamic difficulty adjustment; a technique for adaptively changing a game to make it easier or harder that is already being used in multiple EA games. Naturally, a lot of fans feared that Bioware’s upcoming Anthem would implement this technique, however, it appears that this won’t be the case. Continue reading Bioware’s Anthem will not be using Electronic Arts’ dynamic difficulty adjustment