Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards

Earlier this month, HardOCP published a really interesting story about NVIDIA’s GPP program. According to HardOCP’s sources, this program prohibited – among other things – third-party GPU manufacturers to use their gaming brand label on both NVIDIA and AMD GPUs. And even though some claimed that this was merely a rumour, today we’ve discovered some third-party manufacturers – that create GPUs for both companies – who have already removed their gaming brand label from their AMD graphics cards. Continue reading Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards

Real-time raytracing is a next-next-gen feature, Seed Tech Demo ran on three NVIDIA Titan V

We here at DSOGaming have been closely following ray/path tracing rendering techniques in engines. After all, back in 2012, we informed you about the Brigade 2 Engine and claimed that ray/path tracing will be the future. And while we haven’t seen any game using real-time ray tracing since then, NVIDIA and Microsoft announced yesterday a collaboration in order to add support for such a thing in the DirectX API. Continue reading Real-time raytracing is a next-next-gen feature, Seed Tech Demo ran on three NVIDIA Titan V

Warhammer: Vermintide 2 has sold more copies on the PC than its predecessor on all platforms

It appears that Warhammer: Vermintide 2 is a hit for Fatshark. According to its CEO, Martin Wahlund, the game has sold more copies on the PC than its predecessor on all platforms. In other words, in just two weeks, the team has managed to outsell the lifetime revenue of the original Vermintide. Continue reading Warhammer: Vermintide 2 has sold more copies on the PC than its predecessor on all platforms

Star Wars comes to Company of Heroes thanks to this great total conversion mod

The Front Lines Development team has released the alpha version of its Star Wars total conversion mod for Company of Heroes, StarWars Frontlines – The Galactic Civil War. According to the team, this alpha version features limited, but exciting content that has never been seen in Company of Heroes before. Continue reading Star Wars comes to Company of Heroes thanks to this great total conversion mod

NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

As promised, NVIDIA today announced its collaboration with Microsoft for a brand new DirectX API that will allow real-time ray tracing. According to the teams, the DirectX Raytracing (DXR) API will enable straightforward access to real-time ray tracing running on development graphics hardware, and below you can find its first screenshot from Remedy’s Northlight Engine. Continue reading NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

Hunt: Showdown gets a beautiful GDC 2018 tech demo video, showing the capabilities of CRYENGINE V

Crytek has released the GDC 2018 tech demo video for its first-person PvP bounty hunting game, Hunt: Showdown, showcasing the capabilities of CRYENGINE V. Some of the highlights of this video are the Vulkan Renderer, voxelization, the Global Illumination effects and the shadows that are cast by the sun. Continue reading Hunt: Showdown gets a beautiful GDC 2018 tech demo video, showing the capabilities of CRYENGINE V

Need for Speed: Payback March update releases tomorrow, full patch release notes unveiled

Electronic Arts and Ghost Games have revealed the full release notes for Need for Speed Payback’s March update. This latest patch for EA’s racing game will be released tomorrow and according to its changelog, it will add Drift Zones, Speed Runs, Speed Traps and Jumps to AllDrive. Continue reading Need for Speed: Payback March update releases tomorrow, full patch release notes unveiled