S.W.I.N.E. HD Remaster is coming to the PC in Q2 2019, first details and screenshots

Assemble Entertainment has announced that they are teaming up with Kite Games and taking over the publishing rights for S.W.I.N.E. HD Remaster; a brand-new, highly polished version of the classic real-time strategy game S.W.I.N.E. Developer Kite Games, the team behind Sudden Strike 4, have worked with fans to extensively modernize the game to bring big, beautiful bunny-blasting, pig-punching battles to PC. Continue reading S.W.I.N.E. HD Remaster is coming to the PC in Q2 2019, first details and screenshots

Sekiro Mod Engine has been released, allows gamers to replace textures, 3D models and more

Modder ‘Katalash’ has released the first mod for FromSoftware’s latest third-person action adventure title, Sekiro: Shadows Die Twice. Sekiro Mod Engine is a file replacement injection library that allows you to modify weapons, armors, parameters and textures. Continue reading Sekiro Mod Engine has been released, allows gamers to replace textures, 3D models and more

Vampire: The Masquerade – Bloodlines 2 will support real-time ray tracing, DLSS and mods

Paradox Interactive has revealed, via a press release, that Vampire: The Masquerade – Bloodlines 2 will support both real-time ray tracing and Deep Learning Super Sampling (DLSS). Furthermore, and like its predecessor, Bloodlines 2 will officially support mods. Continue reading Vampire: The Masquerade – Bloodlines 2 will support real-time ray tracing, DLSS and mods

DiRT Rally 2.0 update 1.2 available for download, full patch release notes revealed

Codemasters has released a brand new update for Dirt Rally 2.0. According to the release notes, this patch brings stability improvements across all modes, prevents negative times from posting to leaderboards and enables OSD Dial in headcam. Continue reading DiRT Rally 2.0 update 1.2 available for download, full patch release notes revealed

Sekiro: Shadows Die Twice runs silky smooth in 4K/Max settings with constant 60fps on NVIDIA GeForce RTX2080Ti

Sekiro: Shadows Die Twice has just been released and we’ve decided to share some 4K screenshots from its PC version, and share our initial performance impressions. As such, we’ve included MSI Afterburner in the following screenshots in order to give you an idea of how the game runs on an NVIDIA GeForce RTX2080Ti in 4K. Continue reading Sekiro: Shadows Die Twice runs silky smooth in 4K/Max settings with constant 60fps on NVIDIA GeForce RTX2080Ti

Quixel shows photorealistic real-time next-gen visuals by using Photogrammetry in Unreal Engine 4

At GDC 2019, Quixel introduced Rebirth; a real-time cinematic produced by Quixel, harnessing the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. As the company noted, and by using Rebirth represents a new way of crafting computer graphics with photorealistic results rivaling traditional offline renderers. Continue reading Quixel shows photorealistic real-time next-gen visuals by using Photogrammetry in Unreal Engine 4