Mortal Kombat Project Season 2 Final – Patch #3 adds new fatalities and stages, improves AI and more

The team behind Mortal Kombat Project Season 2 Final has released a brand new patch for this free MUGEN fighting game that is based on NetherRealm’s classic MK titles. According to the release notes, this patch adds new pit fatalities and some new stages. Continue reading Mortal Kombat Project Season 2 Final – Patch #3 adds new fatalities and stages, improves AI and more

Shadow of the Tomb Raider – 4K/60fps gaming with real-time ray tracing on Ultra is already possible

We’ve been covering 4K gaming a lot lately and as we’ve showcased, a single NVIDIA GeForce RTX2080Ti is unable to run some games in 4K/Ultra settings with 60fps. However, and if you are super rich, you can already play games with more than 60fps in 4K/Ultra settings and with real-time ray tracing effects enabled. Continue reading Shadow of the Tomb Raider – 4K/60fps gaming with real-time ray tracing on Ultra is already possible

Bethesda will not share any news about Starfield or The Elder Scrolls 6 at E3 2019

Bethesda’s Todd Howard has confirmed that both Starfield and The Elder Scrolls 6 will not be present at E3 2019. Not only that, but the team will not talk at all about these highly anticipated projects as it will be a long time until Starfield and TES6 come out. Continue reading Bethesda will not share any news about Starfield or The Elder Scrolls 6 at E3 2019

Quixel’s next-gen photorealistic Rebirth tech demo was running on an NVIDIA GTX1080Ti with 60fps

Last week, we shared a tech demo from Quixel showing next-gen photorealistic graphics in Unreal Engine 4. Quixel used its Megascans photogrammetry tech in order to create something truly astounding and what’s interesting here is that this tech demo can run with 60fps on existing hardware. Continue reading Quixel’s next-gen photorealistic Rebirth tech demo was running on an NVIDIA GTX1080Ti with 60fps

Borderlands Game of the Year Edition will have a FOV slider, no split-screen or ultra-wide support

Patrick Fenn, Producer for Gearbox, has revealed some new information about the PC version of Borderlands: Game of the Year Edition. According to Fenn, both the console and the PC versions will feature a FOV slider. Continue reading Borderlands Game of the Year Edition will have a FOV slider, no split-screen or ultra-wide support

Anno 1800 is the next Ubisoft game that will stay exclusive to Epic Games Store and UPLAY, Steam pre-orders will be honored

Ubisoft has announced that after the successful launch of Tom Clancy’s The Division 2 on PC on the Ubisoft Store and the Epic Games store, it will be partnering once again with Epic Games for the release of Anno 1800. This basically means that the new strategy game will be available exclusively on these two digital stores. Continue reading Anno 1800 is the next Ubisoft game that will stay exclusive to Epic Games Store and UPLAY, Steam pre-orders will be honored

CRYENGINE developer remakes Metro Exodus scene in CRYENGINE V, using the same assets

CRYENGINE Lighting Artist, Lindemann Matthias, has released some screenshots from his latest Metro Exodus remake project in CRYENGINE V. Now while this is a fan project, it uses the exact same assets that were used in Metro Exodus, thus making it a pretty faithful “remake” to the original material. Continue reading CRYENGINE developer remakes Metro Exodus scene in CRYENGINE V, using the same assets

CRYENGINE-powered action RPG, Wolcen: Lords of Mayhem, gets new gameplay beta trailer

WOLCEN Studio has released a brand new gameplay trailer from the latest beta version of its action hack n slash game that is powered by CRYENGINE, Wolcen: Lords of Mayhem. Wolcen: Lords of Mayhem is described as a dynamic action hack n slash that will not feature any class restrictions. Continue reading CRYENGINE-powered action RPG, Wolcen: Lords of Mayhem, gets new gameplay beta trailer