Microsoft has added some new features to DirectX 12 that developers can use in their games. Alongside these features, developers can now access a new tier of DirectX Raytracing effects and Mesh Shaders. Continue reading Developers now have access to more DX12 features, such as DirectX Raytracing tier 1.1 & Mesh Shader
Dungeon Siege receives a 887MB High Resolution ESRGAN Texture Pack, improving 500 textures
AntonioR has shared an ESRGAN AI-enhanced high resolution texture pack for Dungeon Siege. This pack is 887MB in size and will update some of the game’s textures. Therefore, we highly recommend downloading it if you are still playing this RPG. Continue reading Dungeon Siege receives a 887MB High Resolution ESRGAN Texture Pack, improving 500 textures
Here is a mini update for the Half Life 3 fan game, Boreal Alyph, showing new in-game screenshots
Keep Away From Fire has released a new mini update video for its upcoming Half-Life 3 fan game, Boreal Alyph. Similarly to Project Borealis, Boreal Alyph is based on Marc Laidlaw short story Epistle 3. Continue reading Here is a mini update for the Half Life 3 fan game, Boreal Alyph, showing new in-game screenshots
Official launch trailer released for Need for Speed: Heat
Electronic Arts and Ghost Games have released the launch trailer for Need for Speed: Heat. In this trailer, five fans that participated in the NFS Heat Studio Showcase contest showcase their unique designs. Continue reading Official launch trailer released for Need for Speed: Heat
Death Stranding is officially coming to the PC in Early Summer 2020
Alongside the PC version of Red Dead Redemption 2, the PC version of Death Stranding was the worst kept secret. And today, Kojima Productions has officially announced that the game will be coming out on the PC in 2020. Continue reading Death Stranding is officially coming to the PC in Early Summer 2020
The Outer Worlds PC Performance Analysis
Private Division has just released Obsidian’s new role-playing game, The Outer Worlds, on the PC. The Outer Worlds is using Unreal Engine 4 so it’s time to benchmark it and see how it performs on the PC platform. Continue reading The Outer Worlds PC Performance Analysis
Call of Duty: Modern Warfare suffers from major pop-ins and cut-scene stutters on the PC
It appears that the PC version of Call of Duty: Modern Warfare suffers from some technical/visual issues. As we’ve already reported, the game requires a constant Internet connection even for its single-player mode. Not only that, but the game suffers from major pop-in and cutscene stutters issues. Continue reading Call of Duty: Modern Warfare suffers from major pop-ins and cut-scene stutters on the PC
These mods for the first Spyro game upscale all of the enemy and boss textures to 4K
Modder ‘Cramped Misfit’ has released two must-have texture packs for the first Spyro game. These mods are for Spyro Reignited Trilogy and upscale all of the enemy and boss textures to 4K. Continue reading These mods for the first Spyro game upscale all of the enemy and boss textures to 4K
This World of Warcraft Remake in Unreal Engine 4 from Quixel’s Art Lead looks gorgeous
Quixel’s 3D artist and Art Lead, Wiktor Ohman, has recreated the gates of Orgrimmar from World of Warcraft in Unreal Engine 4. This remake will give you a glimpse at a more realistic and modern-day take on Blizzard’s MMORPG. Continue reading This World of Warcraft Remake in Unreal Engine 4 from Quixel’s Art Lead looks gorgeous
Call of Duty: Modern Warfare runs with 44-50fps with Ray Tracing in 4K/Ultra on the NVIDIA RTX2080Ti
Call of Duty: Modern Warfare is now available on the PC and we’ve decided to share with you our initial 4K performance impressions of it. This article will focus on the Ray Tracing effects, and their performance impact on the game. Our full PC Performance Analysis will go live, most likely, tomorrow. Continue reading Call of Duty: Modern Warfare runs with 44-50fps with Ray Tracing in 4K/Ultra on the NVIDIA RTX2080Ti