Star Wars Jedi: Fallen Order releases in a few hours and below you can find its graphics settings. The game is using the Unreal Engine 4 and from what we can see, there is no option to switch between different APIs (like DX11 or DX12). Continue reading Here are the graphics settings for Star Wars Jedi: Fallen Order
New in-game trailers released for Pearl Abyss’ PLAN 8 and Crimson Desert
Alongside the cinematic trailer for DoveK, Pearl Abyss released new trailers for PLAN 8 and Crimson Desert. Contrary to the trailer for DoveK, however, these two trailers feature in-game gameplay from these two upcoming titles. Continue reading New in-game trailers released for Pearl Abyss’ PLAN 8 and Crimson Desert
DokeV is a new open-world creature collecting MMO from the creators of Black Desert Online
Pearl Abyss, creators of Black Desert Online, has announced a new open-world creature collecting MMO, called DokeV. Although the team has not revealed any additional details, it did release a cinematic trailer that you can find below. Continue reading DokeV is a new open-world creature collecting MMO from the creators of Black Desert Online
Halo Reach will release on the PC on December 3rd according to Microsoft Store
It appears that the Microsoft Store has leaked one of today’s X019 surprises. According to the official store pages for Halo: The Master Chief Collection and Halo: Reach, Halo: Reach will come out on the PC on December 3rd. Continue reading Halo Reach will release on the PC on December 3rd according to Microsoft Store
Red Dead Redemption 2 PC November 13th Update is 2.91GB & available for download, full patch notes
Rockstar has released a brand new update for the PC version of Red Dead Redemption 2 that weights around 2.91GB in size. The November 13th update adds an additional launch argument to rebalance workload on the CPU cores and avoid hitting an edge-case in certain NVIDIA graphics card drivers that causes significant stalls on 4-core and 6-core CPUs. Continue reading Red Dead Redemption 2 PC November 13th Update is 2.91GB & available for download, full patch notes
Launch trailer released for Shenmue 3
YsNet and Deep Silver have released the launch trailer for Shenmue 3. This trailer lets players relive the Shenmue III story beginnings and introduces them to some of the colorful characters they will meet as the story goes on. Continue reading Launch trailer released for Shenmue 3
Spyro: Reignited Trilogy – PC Review
Spyro Reignited Trilogy is a remake of the three original fun-loving, cartoon-like Spyro games, originally created by Insomniac Games in 1998, 1999, and 2000 for the PlayStation. However, before discussing this modern ‘reignited’ collection, I need to go back to the late 1990s and share with you my personal history with Spyro. Continue reading Spyro: Reignited Trilogy – PC Review
22 The Outer Worlds Easter Eggs you might have missed
The Outer Worlds is filled with Easter Eggs and many of them are very easy to miss. Fortunately for us, Eurogamer has made a video listing twenty-two awesome Easter Eggs that you can find inside Obsidian’s first person sci-fi RPG.
Continue reading 22 The Outer Worlds Easter Eggs you might have missed
Control generated €17.7 million in its first month, Death Stranding PC expected to generate €50 million in total revenue
Digital Bros, the parental company of 505 Games, has shared its Q1 2019 financial results. According to Digital Bros, there was a significant revenue growth in the first quarter and improvement of all financial metrics. This revenue growth was mainly thanks to the performance of both Control and Bloodstained. Continue reading Control generated €17.7 million in its first month, Death Stranding PC expected to generate €50 million in total revenue
Red Dead Redemption Damned Enhancement overhaul mod resumes development
In September, we revealed Take-Two’s attempts to shut down the Red Dead Redemption Damned Enhancement mod. And today, GamingDamned announced that he has resumed development for this mod. Continue reading Red Dead Redemption Damned Enhancement overhaul mod resumes development