Vampire: The Masquerade – Bloodlines Unofficial Patch 10.3 released, improves and tweaks numerous things

Modder ‘Wesp5’ has released a new version of the Unofficial Patch for Troika’s Vampire: The Masquerade – Bloodlines. In case you weren’t aware of, this is a cumulative patch containing all the previous releases and works with retail and downloadable versions of any kind as the Troika Games official patch 1.2 is included.

This Unofficial Patch runs out of a subfolder so other mods can be run in parallel but applying it to an international version will revert all localizations back to English. To install the patch choose the Bloodlines directory as destination, select wanted features, install and then start the game from the new desktop or start menu links. To uninstall it, just remove the patch links and patch directory.

Version 10.3 improves Sabbat ending and choice dialogues, restores beachhouse PC difficulty and locked Tung’s tank in basic, fixes map holes outside Ocean House and lowered ghost music there, fixes warrens door, restores whispers and removes rats for basic, and more.

Those interested can download the mod from here, and below you can find its complete changelog.


Vampire: The Masquerade – Bloodlines Unofficial Patch 10.3 Release Notes

  • +Made magic projectile of fatguys do aggravated damage like Ming’s.
  • +Corrected plus and basic Arthur lines and fixed Gimble phone bug.
  • +Added Unofficial Patch contributors to credits and restored basic.
  • +Fixed note in tattoo parlor and teleporting of Confession dancer.
  • +Removed Humanity gain of serial killer if you kill him afterwards.
  • +Swapped Colt Anaconda and Desert Eagle damage and added .38 kick.
  • +Improved Sabbat ending and choice dialogues, thanks burgermeister.
  • +Made Obfuscator appear after warehouse and adjusted maximal ammo.
  • Disabled plus lines of Bertram, Jack, Heather, Carson and LaCroix.
  • Erased Coffee Shop and Smoke Shop door handles from hub in basic.
  • Fixed Tommy fix and restored several weapons parameters for basic.
  • Removed seminude prostitute from SM again and from Chinatown too.
  • Restored beachhouse PC difficulty and locked Tung’s tank in basic.
  • Improved elevator display and climbing back in vent at SM clinic.
  • Fixed map holes outside Ocean House and lowered ghost music there.
  • Corrected overlapping music and several portals at the warehouse.
  • Covered trigger texture inside Ocean House and removed a laughter.
  • Fixed warrens door, restored whispers and removed rats for basic.
  • Moved Club Confession’s restroom and fixed cash register lighting.
  • Corrected Romero leaving and unlocked Red Spot backdoor in basic.
  • Fixed minor issue in hospital and removed cops on Dane screenshot.
  • Removed Larry’s floats in basic patch and made them less in plus.
  • Unlocked junkyard kennels for basic and removed Sin Bin plus logs.
  • Fixed LOD effect in Chinatown hub and improved the Giovanni well.
  • Restored visibly vanishing Gary and removed zombie fleeing sounds.
  • Swapped blade and thrower and restored two ghouls to Hallowbrook.
  • Removed King’s Way cat sounds and Blood Hunt heli sounds in basic.
  • Hid a wall hole during taxi ride and removed all special letters.
  • Corrected ModDev Guide detail and updated SDK, thanks to Psycho-A.
  • Restored basic dialogue popup and Ocean House Malkavian whispers.
  • Fixed a hitman problem and removed some unnecessary SM hub blocks.
  • Swapped pictures of restored Ocean House and Halloween newspaper.
  • Removed plus Hallowbrook sound and warehouse intro music in basic.
  • Fixed combat music on blood hunt map and duplicated Therese line.
  • Removed plus inspection in the Tattoo Shop and sound for clothing.
  • Corrected reel to reel at Grout’s mansion and stuck museum guard.
  • Fixed distraction of Giovanni backdoor guard and minor map issues.
  • Restored three Heather lines, two Lily lines, and subtitle names.
  • Fixed hit blood spatters and thin bloods leaving beachhouse beach.
  • Repaired model, texture, sign and sound details, thanks Psycho-A.
  • Fixed wrong stalker voices and a dead NPC hearable at beach house.
  • Corrected payphone and Giovanni spirit models, thanks to DDLullu.
  • Repaired Venture Tower elevator, portals and Giovanni zombie trap.