The Seven Kingdoms development team has announced that it will move its Game of Thrones total conversion mod, Seven Kingdoms (Game of Thrones), from Total War: ATTILA to Kingdom Come: Deliverance. Seven Kingdoms will be a total conversion mod based on and inspired by A Song of Ice and Fire / Game of Thrones.
The mod promises to feature over 25 playable armies and 30 photorealistic characters and will strive to accurately recreate and depict all major land forces of the Game of Thrones universe using equipment, uniforms, and general aesthetics from the series.
As the team noted, the main reason behind this move is the mediocre modding tools that Total War: ATTILA has. A campaign set in Westeros could not be created in that Total War game, custom maps were buggy and the developer tools were broken and outdated. As such, the team decided to bring its mod to Warhorse’s upcoming medieval first-person melee game, Kingdom Come: Deliverance.
Kingdom Come: Deliverance will be powered by CRYENGINE and is said to be easier to create quality assets and to render them with next-gen shaders. Furthermore, the open-world and story-driven aspects of the game are better suited to the Game of Thrones universe, giving the team much more potential for new features and gameplay modes. And even though the game is not out yet, Warhorse Studios has been very vocal about supporting mods in it.
Team will start working on this CRYENGINE version of its total conversion mod when the game releases, on February 13th!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”