Final Fantasy XV for the PC was built from the ground up, is a generation ahead of the console version

In a special message to the Steam community, director Hajime Tabata revealed that the PC version of Final Fantasy XV was not ported from consoles but rather built from the ground up, and that it is a generation ahead of the console version that was released in 2016.

As Tabata said, the team is currently squeezing out every available second to complete the game. He then asked PC gamers to wait a bit longer and confirmed that the Final Fantasy XV Windows Edition was built from the ground up just for the PC, and that – as a result of that – it is a generation ahead of what Square Enix delivered on consoles.

Final Fantasy XV will be released on March 6th. It will receive a simultaneous worldwide release, meaning that the actual time will vary depending on your timezone.

Those interested can go ahead and download its benchmark tool. Moreover, and as we’ve already reported, there is a glitch via which you can take control of Noctis and start exploring the benchmark’s environments.

FINAL FANTASY XV WINDOWS EDITION: Hajime Tabata Community Message

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email