Bandai Namco has revealed the official PC system requirements, the release date, and a new story trailer for The Blood of Dawnwalker. So, let’s dive in.
The Blood of Dawnwalker will be a single-player open-world dark fantasy vampire action RPG. It’s developed by former The Witcher devs, and it will be using Unreal Engine 5.
In the game, you play as Coen. Coen is a young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night.
Players will use their skills and combine vampiric strength with human resolve as they take on a quest to save the ones they love. They will face their foes – be they human, monster, or the ticking clock itself.
According to the devs, players will have 30 in-game days to complete the main story. Moreover, time will move forward every time you do something important.
To run it, PC gamers will at least need an Intel Core i5-10400F or an AMD Ryzen 7 2700X with 26GB of RAM and an NVIDIA GeForce RTX 3050 or an AMD Radeon RX 6500 XT. The game will also require 70GB of free disk space.
The devs recommend using an Intel Core i7-10700K or an AMD Ryzen 7 5700X with 16GB of RAM and an NVIDIA GeForce RTX 5060-Ti or an AMD Radeon RX 6800 XT.
Sadly, though, we don’t know the framerate, resolution, and graphics settings these PC specs target. [UPDATE: The devs have shared more detailed PC specs. You can find them at the end of the article]
Bandai Namco will release The Blood of Dawnwalker on September 3rd.
Enjoy the trailer and stay tuned for more!
The Blood of Dawnwalker PC Requirements
Minimum:
- OS: Windows 10
- Processor: Intel Core i5-10400F / Ryzen 7 2700X
- Memory: 16 GB RAM
- Graphics: RTX 3050 / RX 6500-XT
- DirectX: Version 12
- Storage: 70 GB available space
Recommended:
- OS: Windows 10
- Processor: Intel Core i7-10700K / Ryzen 7 5700X
- Memory: 16 GB RAM
- Graphics: RTX 5060-Ti / RX 6800-XT
- DirectX: Version 12
- Storage: 70 GB available space

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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