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Cyberpunk 2077 can last over 175 hours, new gameplay video released

CD Projekt RED’s upcoming FPS-RPG Cyberpunk 2077 is one of the most anticipated games to come out this year. After numerous delays, Cyberpunk 2077 is now finally coming to the PC on December 10th.

It appears that CP 2077 is going to be a massive open-world game, and if The Witcher 3’s length is anything to go by, Cyberpunk 2077 appears to be an even bigger project CDPR has created.

So how long can this game actually last, depending on one’s personal style, and playthrough ? Well, according to one Cyberpunk 2077 game developer, some playthroughs might even take 200 hours to complete.

Of course, this is kind of a hyperbole, and is subjective, but CD Projekt RED’s lead QA tester Lukasz Babiel has spent over 175 hours in his current Cyberpunk 2077 playthrough, and there’s still a lot to be done to finish the full game.

For what it’s worth, Babiel has been playing on the highest/hardest Game difficulty, on a slow and methodical pace, exploring everything the game has to offer, and has yet to finish the game, or see the end credits roll.

He has almost pumped 175 hours in this game. When a curious fan asked whether such a playtime is really necessary for all players, Lukasz Babiel replied:

“Not really, that’s just one of my ongoing slow-paced playthroughs on the hardest difficulty where I play more stealthy than usual, loot everything, use every feature the game has to offer, I take my time.”

He also recommends playing the game on normal/Hard difficulty for the first playthrough.

CDPR has promised that Cyberpunk 2077 will offer one of the deepest and immersive gameplay experiences. There is no doubt that Cyberpunk 2077 is going to have a huge content-driven story and gameplay.

The game will support both Ray Tracing and DLSS 2.0. CD Projekt RED will be using Ray Tracing in order to improve Diffuse Illumination, Reflections, Ambient Occlusion and Shadows.

Earlier this month, NVIDIA stated that Cyberpunk 2077 will not have any proprietary NVIDIA Ray Tracing tech, and should work on all DXR-compatible GPUs. However, Marcin Momot confirmed that Cyberpunk 2077 will not support Ray Tracing on AMD’s latest GPUs at least at launch.

CD Projekt RED has also revealed the official Ray Tracing and non-RT PC requirements for Cyberpunk 2077. Additionally, Cyberpunk 2077 will be a DX12-only game, and will only work on Windows 7 and Windows 10.

Lastly, CD Projekt RED released today a new gameplay video for it that you can find below.

Cyberpunk 2077 releases on December 10th.

Enjoy!

Cyberpunk 2077 – PlayStation Gameplay

64 thoughts on “Cyberpunk 2077 can last over 175 hours, new gameplay video released”

        1. So what about the V (Character) of this game ? Isn’t it both male and female ? So we can choose

          According to the game’s Wiki page:

          “”V’s gender, appearance, skills and history are all customizable and have an impact on the story””….

          “”When creating a custom character, the player can select a gender and customize their character; customization can include depictions of breasts, buttocks and genitalia, as well as various sizes and combinations of genitals (.LOL..).

          Options also include picking between a male or female sounding voice, while also adjusting the pitch.””

          1. it says “choose bodytype” and then you can change voice masculinity and femininity with a slider

            I found the leaked video in dtube, its 20 minutes of some r3tard3d black guy probably high sitting there and laughing and saying “i am scared bro” while he is in the nomad starting area. The video you saw in this article is how it starts if you play as nomad, starts in front a mirror gets in the car, the sheriff arrives, leaves and then you can drive in the desert there is a small area that looks like trevor’s place from gta v and then you get to a radio tower nearby that is EXACTLY like the radio towers in far cry, exactly the same, wtf how derivative this game is? Then you connect the phone to the tower and contact some mc coy character asking for help one last time and he tells you where your friend jackie is, the dude we keep seeing in the videos. Then he turned off the video.

            All of that footage could be shown in less than 2 minutes but the moron took 20 minutes to press a button to move.

            Something else, the edge of the screen looked kinda blurry and bright like it has chromatic abomination on and the cover of the radio tower console has blurry textures on the “Warning” letters on it.

          2. to be fair its common in story/dialog heavy games with gender options to use neutral name or title/surname since no one will record million lines over and over with different name and it would be kinda annoying if everybody would just call you hey you or avoid calling your name.

            But i agree with rest of what you said its garbage.

      1. Why would I want one without ever having and ever planning to have a console ?

        Come on man. Sure we can mod sh*t. But I expect a bit more from an overhyped sh*t like that.

        But we will see in 2 weeks, what the game really allows.

        1. I didn’t say I have played the game though. But Just by watching all the gameplay footage since past 1 year or so, I find the game dull, at least for my taste.

          1. Watching a gameplay footage, and actually playing the game (for at least a few hours), are two very different things. You should know that if you play video games.

    1. journalists who played the game said the game isnt fast paced, its a slow burn, the marketing is deceptive, there is alot of walking or driving around and talking to people its not an action fest.

      1. i am literaly repeating what juicehead said. The game is advertised wrong its not a fast paced game with action scenes, most of the game nothing happens and the reason this 175 hours came in is because he was playing at highest difficulty slowly while sneaking. He said those things not me.

        1. journalists who played the game said it was advertised wrong and its not an action fest, its quite slow actually.

    2. cars acting like that are part of design, its common in many sandboxes. Simply most engines would fail at rendering everything while you travel very fast so even fastest cars have to be limited to engine capability. So what do you do if you can’t have super fast cars but you want players to feel difference between cars? You make sh**ty cars super slow so player feels progression when he switches to better car that will drive close to what game engine can deal with. Different games give different results but its almost always there.

    1. Lol, it doesn’t matter what pictures you post here. Just a couple of weeks more, and we’ll see how this game looks.

  1. Can wait for dec 10! No pre order per usual, waiting on reviews but still, it’s been years since in the making. Crossing fingers it’s good

  2. well, it took me 300 hours on Death March difficulty to do every (and I mean literally every) quest on the Witcher 3. And that is without Expansion Pass (never played). So 175 hours sounds…reasonable.

    ps.: They say that will not have any proprietary NVIDIA Ray Tracing tech, but if it is the same as Witcher 3, they will still use PhysX.

    1. It just depends on a person’s play style. Looking at The Witcher 3 on the site howlongtobeat a completionist player averages 180 hours on just the base game without expansions but if they play leisurely they could spend an average of 470 hours. This was a poll taken from 1,400 players.

      1. i dont know what they do to play so slow, if i remember correctly W3 took me 46h more or less with only few garbage lootboxes not checked since there was no point.

  3. On one hand the gunplay looks weak but on the other hand that just proves this is really console footage. Hopefully it’s much more close to the “twitch shooting” type of gameplay PC shooters commonly have.

  4. To really know how a combat system feels in a game, you need to play it.
    Anyway, reportedly melee weapons in this game are better than guns, especially the Black Unicorn katana.

    1. Average PC has 8GB VRAM? Since when?

      2047 MB
      12.24%
      3071 MB
      5.23%

      4095 MB
      17.30%
      6143 MB
      23.51%
      8191 MB
      22.52%

  5. Wait… so the ps5 and XSX versions are just backwards compatible versions of the old consoles…. The next gen upgrade won’t be released till next year they said. If that is the case… then what was the point of the delay? Imagine buying a ps5 and you can only play the ps4 Backwards compatible version. LOOOOL!

    Side note: thank f### for time zones. It comes out on the 10th for everyone in poland/europe. Meanwhile we get it here on the 9th. SWEEET!

      1. Doesn’t afffect me. Im gonna be playing at Ultra PC settings. But just bringing it up because what a f##n low blow to ppl looking forward to it on their new consoles.

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