As we’ve already reported, the PC version of FIFA 21 is based on its old-gen version. And during a recent preview event, EA explained why it chose to do such a thing.
As Eurogamer reports, EA decided to release the old-gen version of FIFA 21 on the PC because it wanted to reach as many PC gamers as possible. Thus, and in order to achieve this, the team did not want to raise the game’s PC system requirements.
Executive producer Aaron McHardy said:
“When we looked at what generation to put the PC game on, we looked at our fans and what capabilities they had with the hardware they have.
And we have that information to understand what the power of the PCs out there in the world are. And when we looked at that, in order to run the gen five game, our min spec would have been at a spot that would have left a lot of people out in the cold not being able to play the game.
So we made the choice to keep the PC version of the game on the gen four version of FIFA so that we can open the doors and be inclusive to everybody who wants to play FIFA.”
So there you have it everyone, straight from the horse’s mouth. To be honest, most of us already knew this, though it’s at least good getting an official confirmation about it.
The big question now is whether the PC version of FIFA 22 will be based on the PS5/Xbox Series X version, or on the old-gen version. It will also be interesting to see whether Konami will follow EA’s example and release its old-gen version of the new Unreal Engine 4-powered PES on the PC.
Stay tuned for more!