Video game publisher and distributor Mastertronic today officially confirmed the forthcoming release of Carrier Command: Gaea Mission for Xbox 360 and PC in France, Benelux and Nordic regions as well as UK on 27 September 2012. Moreover, a new public demo of Carrier Command: Gaea Mission will be playable at GamesCom in Cologne, Germany, this 16-19 August at Hall 9 – Booth A22.
Conceived and developed by Bohemia Interactive in the Czech Republic, Carrier Command: Gaea Mission delivers a refreshing gameplay combination of 1st and 3rd person action with a hint of real-time strategy, all set in a massive archipelago. The studio is developing the identical PC and Xbox 360 versions simultaneously to ensure an optimal experience across both platforms.
The game is a labour of love for Bohemia Interactive, with the company’s founder and CEO Marek Špan a self-confessed long-time fan:
“I and my brother Ondrej were addicted to playing Carrier Command on our Atari ST. In fact, it was what inspired us to develop games ourselves. Now, almost 25 years after the original was released, it’s exciting to see our re-imagination, Carrier Command: Gaea Mission, finding its way to the massively expanded PC and immense console gaming audience.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."