AMD Radeon RX 6000 series GPUs

AMD FSR 2.0 goes open source, source code available for download


AMD has just released the source code for AMD FidelityFX Super Resolution 2.0, also known as AMD FSR 2.0. Right now, everyone can download its source code and implement it in their games.

FSR 2.0 supports both DirectX 12 and Vulkan, with plugins for Unreal Engine 4.26/4.27 and Unreal Engine 5 due very soon. It is also now available through the Xbox Game Development Kit. 

Since FSR 2.0 is now open source, there is no point at all for future games to use its previous, and inferior, version. Thus, let’s hope that developers will adopt version 2.0 in their future games.

You can download AMD FidelityFX Super Resolution 2.0’s source code from here.

As we’ve already reported, AMD FSR 2.0 can come really close to the latest version of DLSS. NVIDIA’s upscaling tech still has the edge, however, FSR 2.0 is miles better than FSR 1.0. Not only that, but it supports a wide range of GPUs (compared to DLSS which only works on RTX GPUs). So while RTX owners should stick with DLSS, everyone else can go ahead and use FSR 2.0.

In related news, Gearbox released a new update for Tiny Tina’s Wonderlands that adds support for AMD FSR 2.0.

Enjoy and stay tuned for more!