Category Archives: News

Mount & Blade 2 now features Global Illumination, Compute Shader Skinning & Particle Shading

Taleworlds Entertainment has announced some technical new details about Mount & Blade 2. According to its developers, this upcoming medieval action RPG now features a new Global Illumination system which can correctly illuminate both static and dynamic objects. Continue reading Mount & Blade 2 now features Global Illumination, Compute Shader Skinning & Particle Shading →

Tomb Raider 1, 2, 3 remasters are coming to Steam, will feature a new 3D engine, will be free to old owners

Realtech VR has announced that it will release remastered versions of Tomb Raider 1, 2 and 3 on Steam. These remasters will be based on the mobile versions, will support OpenVR, will feature a new 3D engine, and will be free to all owners of these games. Continue reading Tomb Raider 1, 2, 3 remasters are coming to Steam, will feature a new 3D engine, will be free to old owners →

Kingdom Come: Deliverance – Patch 1.4 will improve performance on PC, will optimize multicore CPU support

Even though Warhorse Studios released yesterday the highly anticipated patch 1.3 for Kingdom Come: Deliverance, its lead designer and co-founder, Daniel Vavra, revealed that the team is already working on the next patch. Continue reading Kingdom Come: Deliverance – Patch 1.4 will improve performance on PC, will optimize multicore CPU support →

Crash Bandicoot N. Sane Trilogy will support mouse and keyboard on the PC, preliminary PC minimum specs

Activision has just revealed that the PC version of Crash Bandicoot N. Sane Trilogy will support mouse and keyboard. Moreover, the preliminary PC minimum requirements for the game have just been revealed via its Steam store page. Continue reading Crash Bandicoot N. Sane Trilogy will support mouse and keyboard on the PC, preliminary PC minimum specs →

New Chrono Trigger mod removes the blurry filter from sprites, tilesets and worldmap

A few days ago, we informed you about a mod for Chrono Trigger that removed the bilinear filtering from it. However, and even though things got improved, this mod did not remove the filter that was applied to the tilesets and sprites. Thankfully, though, Steam user ‘Speedwagon’ released a new mod that removes that blurry filtering. Continue reading New Chrono Trigger mod removes the blurry filter from sprites, tilesets and worldmap →

Kingdom Come: Deliverance Patch 1.3 is now available, adds Save & Exit option, improves overall performance

Warhorse Studios has released the highly anticipated patch 1.3 for Kingdom Come: Deliverance. According to the release notes, this new update adds a Save & Exit option, improves saving functionalities, improves lockpicking, improves pickpocketing, and improves overall performance. Continue reading Kingdom Come: Deliverance Patch 1.3 is now available, adds Save & Exit option, improves overall performance →

Gabe Newell says that Valve is back to making and shipping games

Valve held a presentation for its upcoming Dota 2-themed card game Artifact at its offices in Bellevue, in which Gabe Newell revealed that the company is back to making and shipping games. Yes, back will – once again – start developing games, though this does not mean that they’ll be working on Half-Life 3. Continue reading Gabe Newell says that Valve is back to making and shipping games →

Quake Champions March update brings Instagib, 2v2 ranked play and ‘No Abilities’ mode

id Software has announced that it will release a major new free update for Quake Champions next Thursday, March 15th, delvering new ways to play and fun new looks. This will include the return of Instagib – the first new game mode added since closed beta – the introduction of ‘No Abilities Mode’ in custom games; a new 2v2 version of Ranked Play for competitive players and a variety of fresh seasonal cosmetics to commemorate the coming of Spring. Continue reading Quake Champions March update brings Instagib, 2v2 ranked play and ‘No Abilities’ mode →