About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Unreal Engine 5-powered semi-open world game, Dragon Sword, gets first gameplay trailer

Posted on: 05 Jan 2023

Hound13 has released the first gameplay trailer for its upcoming semi-open world game, Dragon Sword. Dragon Sword will be powered by Unreal Engine 5, and has an art style similar to that of Genshin Impact.

S.T.A.L.K.E.R.: Rebuild Texture Pack V1.0 is available for download

Posted on: 05 Jan 2023

Modder ‘Andrey0007’ has released an HD Texture Pack for the first STALKER game, S.T.A.L.K.E.R. Shadow of Chernobyl. As the modder noted, this pack features brand new textures (and not overhauled textures via AI techniques).

15 minutes of gameplay from the Dark Souls 3 prequel mod, Dark Souls: Archthrones

Posted on: 04 Jan 2023

The modding team behind the prequel mod for Dark Souls 3, Dark Souls: Archthrones, has released a brand new gameplay video for it. This video showcases 15 minutes of gameplay footage, so be sure to watch it after the jump.

The source codes for Blood 1996 and Dungeon Siege have been leaked online

Posted on: 04 Jan 2023

And the leaks keep on coming. In May 2022, the 2001 build of Duke Nukem Forever got leaked online. Then, earlier this month, we got a leaked version of PREY 1995. Afterward, the source code for the arcade version of Mortal Kombat 2 found its way to the Internet. And this week, the source codes for the classic … Continue reading The source codes for Blood 1996 and Dungeon Siege have been leaked online →

The Day Before releases on March 1st, gets official PC requirements

Posted on: 04 Jan 2023

Mytona and Fntastic revealed that their open-world MMO survival game, The Day Before, will release on March 1st. Moreover, the teams revealed the game’s official PC system requirements, and shared a new gameplay trailer for it.

STALKER: Shadow of Chernobyl in Unreal Engine 5 Test Build available for download

Posted on: 04 Jan 2023

Modder ‘Red Panda’ has ported the first STALKER game, S.T.A.L.K.E.R.: Shadow of Chernobyl to Unreal Engine 5, and shared a Test Build for it. As said, this is a  test build and not the full game. Still, it will allow you to get a glimpse at the first STALKER game in Epic’s engine.

Take a look at Star Wars Jedi Outcast/Academy with Ray Tracing

Posted on: 03 Jan 2023

Mr Zyanide is currently working on a Ray Tracing Mod for Star Wars Jedi Outcast/Academy. And, in order to showcase their progress, Zyanide released a new video for this RTX project.

Cyberpunk 2077 – Ultra vs Overdrive Ray Tracing Graphics Comparison Video

Posted on: 02 Jan 2023

YouTube’s ‘Cycu1’ has shared an interesting comparison video between the Ultra and the upcoming Overdrive Ray Tracing Mode for Cyberpunk 2077. This video will give you an idea of the graphical improvements that this free update will bring to the table.

New 4K Texture Pack overhauls Valheim’s Mistland Update

Posted on: 02 Jan 2023

Back in November 2022, we shared a 4K Texture Pack for Valheim that overhauled all of its textures. And today, we are presenting you a new version of it that aims to improve the textures of the Mistland Update.

This Cyberpunk 2077 Texture Pack upscales all posters and signs to 4K

Posted on: 01 Jan 2023

Modder ‘XilaMonstrr’ has released a new Texture Pack for Cyberpunk 2077, featuring 4K textures for all posters and signs. XilaMonstrr has used Cupscale/ESRGAN AI Software in order to upscale the original textures to 4K. As such, these newly overhauled textures retain the art style of the original/vanilla ones.