Mr Zyanide is currently working on a Ray Tracing Mod for Star Wars Jedi Outcast/Academy. And, in order to showcase their progress, Zyanide released a new video for this RTX project.
In this video, Zyanide showcases a map from the game with over 1000 lights. We also get to see improved reflections, a better denoiser when using ReSTIR GI, as well as fixed motion vectors for models.
Unfortunately, there is no ETA on when this Ray Tracing project will come out. And for those wondering, this isn’t a simple RT Reshade Mod. This is a native Ray Tracing Mod that will significantly improve the graphics of these classic Star Wars games.
Enjoy the video and stay tuned for more!
After some moths, here are the updates. I've been working on improving reflections (pretty stable with over a 1000 lights in the area), stabilizing the denoiser when using ReSTIR GI, fixing motion vectors for models. There still plenty of work to do but it's getting there. pic.twitter.com/4zqnLR24oV
— Mr Zyanide (@MZyanide) January 3, 2023
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”