About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Sims 5 Pre-Alpha screenshots have been leaked online

Posted on: 10 Nov 2022

Last month, a pre-alpha build for The Sims 5 was leaked online. And today, the first screenshots from it have appeared online. However, these are off-camera screenshots, so don’t expect much from them.

DXVK 2.0 released, aiming to minimize shader compilation stutters in DX11 games

Posted on: 10 Nov 2022

The team behind DXVK, a Vulkan-based DX9, DX10 and DX11 translation layer, has released a brand new version of it. The key feature of DXVK 2.0 is its shader compilation changes which aim to minimize the shader compilation stutters in DX11 games.

Pokemon Scarlet and Violet is already playable on PC via Nintendo Switch emulators

Posted on: 10 Nov 2022

Pokemon Scarlet and Violet will officially release on November 18th, and it appears that it will be playable on PC on day-1. Last week, the game was leaked online and from the looks of it, the Nintendo Switch emulator, Ryujinx, can run it.

Dying Light 2 Update 1.7.2 improves graphics & adds Intel XeSS support, full patch notes

Posted on: 10 Nov 2022

Techland has released a brand new update for Dying Light 2. According to the release notes, Patch 1.7.2 improves graphics, reduces VRAM requirements when using Ray Tracing, and adds support for Intel XeSS.

Here are some brand new screenshots for Atomic Heart

Posted on: 10 Nov 2022

Mundfish has released a new set of screenshots for its upcoming Unreal Engine 4-powered first-person shooter, Atomic Heart. These latest screenshots showcase what PC gamers can expect, visually, from this game.

First Sackboy: A Big Adventure patch fixes its shader compilation stutters

Posted on: 10 Nov 2022

Sumo Digital has released the first PC patch for Sackboy: A Big Adventure. And, according to the team, this first update fixes the game’s awful shader compilation stutters.

A Plague Tale: Requiem Patch 1.03 brings new graphics options & optimizations

Posted on: 09 Nov 2022

Asobo has just released the first patch for A Plague Tale: Requiem. This patch will update your game version to 1.03, and brings new graphics options and optimization tweaks.

Dark Souls: Remastered’s online features have been restored

Posted on: 09 Nov 2022

Bandai Namco and FromSoftware have announced the online features for Dark Souls: Remastered have been restored. As such, PC gamers can once again play this game online.

Need for Speed: Unbound gets official PC system requirements

Posted on: 09 Nov 2022

Electronic Arts and Criterion have revealed the official PC system requirements for Need for Speed: Unbound. According to the PC specs, this new racing game will be using the DX12 API and will require 50GB of free hard-disk space.

DirectStorage 1.1 with GPU decompression is now available on PC

Posted on: 09 Nov 2022

Microsoft has released DirectStorage V1.1 for PC to all developers. According to the team, this new version of DirectStorage contains everything a developer needs to get started with GPU decompression.