About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Here Is What Flight Games Could Look Like With BeamNG’s Soft-Body Physics Engine

Posted on: 10 Dec 2013

Our reader ‘Jonathan Gustafsson’ shared with us a new video from BeamNG’s Drive tech demo, showcasing a mod by drowsysam that introduces an actual plane with realistic physics and realistic deformation. It’s pretty obvious that this mod still needs a little bit of polish, but this will give you a glimpse at what kind of … Continue reading Here Is What Flight Games Could Look Like With BeamNG’s Soft-Body Physics Engine

Assassin’s Creed IV: Black Flag – New Update Addresses Minor UI & Matchmaking Issues

Posted on: 10 Dec 2013

Ubisoft has released a new update for the PC version of Assassin’s Creed IV: Black Flag that addresses minor UI & matchmaking issues, fixes nVidia Surround Portrait mode for 16:10 monitors and changes Artifact Assault default zone size from 5m to 6m. This update will be auto-downloaded via UPLAY (or Steam) and you can view … Continue reading Assassin’s Creed IV: Black Flag – New Update Addresses Minor UI & Matchmaking Issues

PC Exclusive “Reset” Teases Open World Environment With New Screenshot, New Trailer Incoming

Posted on: 10 Dec 2013

Theory Interactive has just released a new screenshot for its upcoming PC exclusive title, Reset. This new screenshot teases the game’s open world environment, and a new trailer – that will be released by the end of this week – will be focused on the game’s open environments. Reset looks absolutely gorgeous and its IndieGoGo … Continue reading PC Exclusive “Reset” Teases Open World Environment With New Screenshot, New Trailer Incoming

John Carmack Talks About Doom 4: “id Software should do more things more often”

Posted on: 10 Dec 2013

Today is Doom’s 20th anniversary and Wired has a long interview with John Carmack about this legendary FPS title. At the end of the interview, Wired asked John what was going on with Doom 4 and as most would expect, John did not reveal much. John claimed that this subject is something he can’t really go … Continue reading John Carmack Talks About Doom 4: “id Software should do more things more often”

Skywind – Morrowind Mod For Skyrim – 30 Minutes Of Amazing Gameplay Footage

Posted on: 10 Dec 2013

YouTube’s member ‘Rebelzize’ has released two videos with 30 minutes of gameplay footage from the amazing Morrowind mod for Skyrim, called Skywind. Skywind is described as a project by the morroblivion team that aims to run morrowind on the Skyrim engine and improve certain aspects of the original game. Skywind looks spectacular and really close … Continue reading Skywind – Morrowind Mod For Skyrim – 30 Minutes Of Amazing Gameplay Footage

Awesomenauts: Starstorm Expansion Launches On December 12th

Posted on: 10 Dec 2013

Ronimo Games has announced that Starstorm – an epic expansion of the multiplayer action game Awesomenauts – will be released on December 12th. This initial release will be an early access package for the Starstorm DLC, which was successfully funded on Kickstarter last September. The early access pack is all about the first of five upcoming characters: … Continue reading Awesomenauts: Starstorm Expansion Launches On December 12th

Outcast II: The Lost Paradise – Real-Time Prototype Footage Unveiled

Posted on: 10 Dec 2013

Outcast is now considered a classic PC game that blown everyone away with its amazing reflections and its clever use of voxels. However, it appears that the game did not sell well back in the days, which is why its sequel – Outcast II: The Lost Paradise – would be coming first on consoles. As Franck … Continue reading Outcast II: The Lost Paradise – Real-Time Prototype Footage Unveiled

DSOGaming – Darkout – First 15 Minutes Playthrough

Posted on: 10 Dec 2013

Allgraf was kind enough to provide us with a review code for Darkout – a sandbox PC sci-fi action game with procedural generated environments – and you can view below its first 15 minutes. Darkout features a sandbox environment where players progress through randomly generated 2D levels as they research, build, and defend themselves against alien beings … Continue reading DSOGaming – Darkout – First 15 Minutes Playthrough

TitanFall Will Be Playable At 4K On A Single Nvidia GTX Titan

Posted on: 10 Dec 2013

Nvidia has released a new video in which its engineers and military personnel traveled to Los Angeles to bring the Respawn Development team GeForce GTX TITANs and NVIDIA SHIELDs. It’s an interesting video but what’s buried in that video is more interesting than the fact that TitanFall will work great with Nvidia’s GPUs.

Tomb Raider’s original composer on TR4: “the whole of the original Core team had practically left”

Posted on: 09 Dec 2013

It’s always great to dig up the past and uncover things that never crossed your mind. Tomb Raider is a franchise that was introduced with Playstation 1 and was developed by Core Team. However, that team was merely a shadow of its former self by the time it was developing the fourth part of this … Continue reading Tomb Raider’s original composer on TR4: “the whole of the original Core team had practically left”