It’s always great to dig up the past and uncover things that never crossed your mind. Tomb Raider is a franchise that was introduced with Playstation 1 and was developed by Core Team. However, that team was merely a shadow of its former self by the time it was developing the fourth part of this IP. As Nathan McCree – Tomb Raider’s original composer – revealed in an interview with Platform-Online, the whole original team had practically left by then.
As Nathan McCree said when the conversation went to Tomb Raider 4:
“Yes – the whole of the original team had pratically left by then so it was a different animal by then.”
Which pretty much explains why TR4 was not as good as its first three parts.
Of course, this is nothing new as we’ve seen a lot of studios losing its members that made them what they are/were. Infinity Ward is currently a shadow of its former self and the very same can be said about a lot of triple-A companies. Hell, even id Software and Epic Games are facing major difficulties with most of their iconic members leaving them.
Nathan McGree went in full details – in the aforementioned interview – about the making of Tomb Raider’s soundtrack, so be sure to read it.