About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

SIGGRAPH 2015 – Incredibly Detailed & Next-Generation Skin Microstructure Deformation Showcased

Posted on: 07 Sep 2015

At this year’s SIGGRAPH, the USC Institute for Creative Technologies and Imperial College London presented a technique for “synthesizing the effects of skin microstructure deformation by anisotropically convolving a highresolution displacement map to match normal distribution changes in measured skin samples.“

Mad Max & Metal Gear Solid V: The Phantom Pain Are Both Powered By Denuvo Anti-Tamper Tech

Posted on: 07 Sep 2015

A lot of rumours surrounded the release of Mad Max and Metal Gear Solid V: The Phantom Pain about their DRMs. Well, today we can confirm that both of these titles are using the Denuvo Anti-Tamper technology; a tech that was present in Lords of the Fallen, FIFA 16, Dragon Age: Inquisition and Batman: Arkham … Continue reading Mad Max & Metal Gear Solid V: The Phantom Pain Are Both Powered By Denuvo Anti-Tamper Tech

Football Manager 2016 Officially Announced – Coming On November 13th, Gets First Screenshots

Posted on: 07 Sep 2015

SEGA has just announced that Football Manager 2016 is a thing and will be officially released on PC and Mac on November 13th. In addition, a streamlined version of Football Manager 2016 will be released before Christmas and will support cross-save between PC, Mac and tablets. Oh, and there will be a Football Manager Mobile … Continue reading Football Manager 2016 Officially Announced – Coming On November 13th, Gets First Screenshots

The Sims 4, Metal Gear Solid V: The Phantom Pain & Killing Floor 2 Are This Week’s Best Selling PC Games

Posted on: 07 Sep 2015

The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, The Sims 4, Metal Gear Solid V: The Phantom Pain and Killing Floor 2 are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!

The Legend of Zelda: Ocarina of Time – Zora’s Domain Recreated In Unreal Engine 4

Posted on: 07 Sep 2015

Visual Effects Artist ‘Michael Eurek’ has recreated in Unreal Engine 4 Zora’s Domain from The Legend of Zelda: Ocarina of Time. This is undoubtedly a really cool recreation, and gives us a glimpse at what a new Zelda game could look like in Unreal Engine 4. Be sure to watch the video after the jump, … Continue reading The Legend of Zelda: Ocarina of Time – Zora’s Domain Recreated In Unreal Engine 4

Just Cause 2 – Multiplayer 0.2 Beta Announced & Detailed, Available For Testing

Posted on: 07 Sep 2015

The team behind the amazing Multiplayer mod for Just Cause 2 announced that a new beta version is currently available for testing. Not only that, but the team also detailed the new features that are coming with it, and we have to say that some of them sound awesome.

AMD’s Robert Hallock: “The vast majority of DX12 titles in 2015/2016 are partnering with AMD”

Posted on: 07 Sep 2015

It appears that AMD is trying to capitalize on its GCN architecture and the fact that it’s more future proof than what NVIDIA is currently offering. Not only that, but according to the Head of Global Technical Marketing at AMD, Robert Hallock, the vast majority of DX12 titles in the next two years will be … Continue reading AMD’s Robert Hallock: “The vast majority of DX12 titles in 2015/2016 are partnering with AMD”

CRYENGINE – Fan Video Shows Custom Rain Splash Refraction Effects

Posted on: 06 Sep 2015

YouTube’s ’18T220′ has released a new video, showcasing some new and custom rain splash refraction effects in CRYENGINE. It’s a really cool video showing some new techniques that developers can implement, so be sure to watch it after the jump!

Metal Gear Solid V: The Phantom Pain – Framerate Unlock & “Play As Quiet” Mod Released

Posted on: 06 Sep 2015

As we all know, some PC gamers were frustrated from the locked framerate of Metal Gear Solid V: The Phantom Pain. Yes yes, the game runs at 60fps (which is fine by us) but still, some fans wanted a variable framerate. Well, thankfully, there is a way to unlock it and according to early reports, this … Continue reading Metal Gear Solid V: The Phantom Pain – Framerate Unlock & “Play As Quiet” Mod Released

STASIS – First Impressions + First 10 Minutes Playthrough

Posted on: 06 Sep 2015

Alongside Mad Max and Metal Gear Solid V: The Phantom Pain, an interesting indie sci-fi point & click adventure got released that passed under everyone’s radar. The Brootherhood was kind enough to provide us with a Review code, and below you can read our First Impressions of it (alongside a video showing the game’s first … Continue reading STASIS – First Impressions + First 10 Minutes Playthrough