About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Technomancer Gets New Trailer, Combat Mechanics Detailed

Posted on: 30 Oct 2015

Focus Home Interactive and Spiders have detailed the combat mechanics of their upcoming RPG, The Technomancer. As the press release reads, The Technomancer will feature three dynamic and exciting combat styles.

The Incredible Adventures of Van Helsing: Final Cut – To Be Released On November 6th

Posted on: 30 Oct 2015

NeocoreGames announced today that The Incredible Adventures of Van Helsing: Final Cut will be available on Steam for $44.99 and free for all the trilogy owners on November 6th.

Tom Clancy’s Rainbow Six: Siege Has Gone Gold

Posted on: 30 Oct 2015

Ubisoft announced today that Tom Clancy’s Rainbow Six: Siege has gone gold, and will be released as planned on December 1st. In order to celebrate this announcement, Ubisoft has also released a new trailer for Rainbow Six: Siege, dedicated on the Spetsnaz Siege operators, that can be viewed below.

PC Is Still A Very Important Platform For Electronic Arts, Almost As Profitable As Each Current-Gen Console

Posted on: 30 Oct 2015

Electronic Arts has issued its Q1 and Q2 2016 financial stats and as we can see, PC remains a really profitable platform for the big publisher. According to EA’s stats, the PC GAAP net revenue was 23% in Q2 2016 and 21% in Q1 2016, whereas the current-gen (PS4 + Xbox One) GAAP net revenue … Continue reading PC Is Still A Very Important Platform For Electronic Arts, Almost As Profitable As Each Current-Gen Console

Mirror’s Edge: Catalyst Delayed Until May 24th

Posted on: 30 Oct 2015

Mirror’s Edge: Catalyst’s producer Sara Jansson revealed today that the game has been delayed until May 24th. According to Sara, Mirror’s Edge: Catalyst promises to be the most immersive action-adventure game with fluid movement, and in order to achieve that DICE will need a few extra months.

Outlast 2 Officially Revealed, Gets Teaser Trailer

Posted on: 29 Oct 2015

Back in October, Red Barrels stated that it’s working on the sequel to Outlast. And today, the team has officially revealed its new horror title via its debut trailer. Outlast 2 will be a twisted new journey into the depths of the human mind and its dark secrets.

Carmageddon: Reincarnation – Latest Update Brings Performance & Rendering Improvements

Posted on: 29 Oct 2015

Stainless Games has released a new update for Carmageddon: Reincarnation that improves the game’s performance and visuals. As the team noted, with this patch there is a 15-25% increase across the board on 1080p, standard settings.

Paradox Acquires White Wolf (World of Darkness, Vampire: The Masquerade & Werewolf: The Apocalypse)

Posted on: 29 Oct 2015

Paradox Interactive today announced the acquisition of White Wolf Publishing from CCP Games in an all-cash deal. Now a subsidiary of Paradox Interactive, White Wolf Publishing is a licensing business that owns and manages intellectual properties including World of Darkness, Vampire: The Masquerade and Werewolf: The Apocalypse. Led by CEO Tobias Sjögren, former EVP of … Continue reading Paradox Acquires White Wolf (World of Darkness, Vampire: The Masquerade & Werewolf: The Apocalypse)

Fan Recreates Mario Kart In Unreal Engine 4, First Experimental Multiplayer Match Showcased

Posted on: 29 Oct 2015

CryZENx has been working on a Mario Kart recreation in Unreal Engine 4 these past few weeks. And today, CryZENx released a new video, showing a multiplayer match. Do note that this is a WIP project. Also, here is hoping that Nintendo will not send him a C&D letter as the probability of having a … Continue reading Fan Recreates Mario Kart In Unreal Engine 4, First Experimental Multiplayer Match Showcased

Unreal Engine 4-powered Squad Will Get Two Game Modes, New Inventory System & Dozens Of New Features

Posted on: 29 Oct 2015

Offworld Industries announced today that it will release a new major update for its Unreal Engine 4-powered tactical shooter, Squad, later today. Offworld Industries has been working on adding new features, game modes and weapons, but also making the current experience smoother and much more enjoyable.